Cloaking

WaffleSpoonWaffleSpoon Join Date: 2002-01-30 Member: 133Members
<div class="IPBDescription">Info</div>I've searched n searched using mutltiple keywords in all possible combinations and then just gave up..

My friend says that "if an alien can cloak then that is just a bad mod"...gah..ignorant fool..anyway, I thought a little about it and it came to my mind, that I dont really know exactly HOW cloaked a skulk is and if it drains energy etc and I cannot find this anywhere.. and since so many changes are beeing done with the RCs I just thought that it would be nice to be enlightened of the current state since that will prolly be the final for v1... any PT wanna fill me in?

looks?
energy drain?
duration?
can he be spotted if u stand close enough?
etc.. just anything u can think of regarding cloaking ability =).

Comments

  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    Alright, for starts, cloaking is a sensory chamber evolution trait.  In order to cloak, your character must stay COMPLETELY still, he can pan his view, but no movement can occur or else he will be uncloaked.

    You however, can move VERY slowly (slower then walking) and not uncloak.  Marines can ONLY see cloaked aliens if they use scanner sweep, have an observator, or are VERY observant.  Aliens that are cloaked also do not appear on motion tracking, as they are still.

    Depending on how many sensory chambers there are up at the current moment (out of 3) depends on your transparency.  Having 3 sensory chambers makes you nearly COMPLETELY invisible, unless your in a dark area.  (light area+cloaking = invisible).

    Turrets can also not track you while your cloaked, and ANY alien class can evolve cloaking if they want to.  It's quite freaky walking down hera's fog corridor to see a level 5 comes charing out of thin air and crushing your skull.

    Hope that clears up a few things.

    (there is no duration, there is no limit, besides stillness, there is no energy drain) <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    cy, how do u move so slowly, just ducking? or ??
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    I would say ducking and walking (pressing the two [or one] keys at the same time) would make it so you can move without being uncloaked.
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    You can move very very slowly and stay cloaked? <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
  • QUADQUAD Join Date: 2002-07-17 Member: 963Members
    pwned <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    i usualy hold my USE key (hl use key always slows you down) and tap my forward key just a little, then sit and wait again. its something that's hard to explain but easy to get the concept of. BUT don't be concerned about moving while cloaking, cause it is very very slow. slug-like. Talkin takes maybe 30 seconds to move 64 units.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    <!--QuoteBegin--Moleculor+Oct. 17 2002,15:22--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Moleculor @ Oct. 17 2002,15:22)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->You can move very very slowly and stay cloaked? <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    OMG ROFL!!!!!

    monse = winnar
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Well, if you hold Use and Walk you go even slower... that'd prolly speed things up a bit rather than 'move wait move wait move wait'...
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Crouch and walk is slow. Really slow. I do it when I'm bored.
  • EosEos Join Date: 2002-06-08 Member: 738Members
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    <!--QuoteBegin--Eos+Oct. 17 2002,18:50--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Eos @ Oct. 17 2002,18:50)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->On what game?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm i wonder what game it could possibly be seeing as this is the ns forums

    hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    but crouchwalking is not much of an option if you happen to be wallwalking... unless they changed it back to uncroached to deactivate wallwalking

    As for cloaking, shouldn't we call it "evolve photophores"  And then note cloaking in the explanation?
  • MessenjahMessenjah Join Date: 2002-10-04 Member: 1428Members
    So how long does it take to cloak?  What prevents an alien from attcking a big group of marines then running into the next room and just cloaking, marines chase after, cant find him, and alien attacks again once safe?
  • SuperMunchkinSuperMunchkin Join Date: 2002-09-28 Member: 1364Members
    why should anything keep an alien from doing that?
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    <!--QuoteBegin--Messenjah+Oct. 17 2002,20:39--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Messenjah @ Oct. 17 2002,20:39)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->So how long does it take to cloak?  What prevents an alien from attcking a big group of marines then running into the next room and just cloaking, marines chase after, cant find him, and alien attacks again once safe?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    It's called, being smart and:

    1) NOt charging into the oldest trick in the book (ambush)

    2) Calling your commander for a scanner sweep before you enter.
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    none of the aliens have a crouch but the lvl4 and lvl5.

    so, you cant hold crouch (which is the skulks wall climb anyway) to move any slower.



    <!--EDIT|Silver Fox|Oct. 18 2002,01:05-->
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    I would think the level 4 could crouch, I understand that's the only way they get through vents.  While level 5's don't at all... perhaps you meant level 4?
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    ah, yes, in my insane attempt to #### everyone off, I forgot the lvl 4, he can duck as well.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    silly sw <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • WaffleSpoonWaffleSpoon Join Date: 2002-01-30 Member: 133Members
    heh, cyanide, I hereby give u the award for..uh..best explanation. Finally somebody that actually answers all yer questions, without anything unecessary along with that =).

    So u can actually, in theory, sneak (by crouching) two Onos inside a poorly defended marine base at superslow pace, beeing fairly cloaked and evade turrets and then just wait for marines to be present, pop, dash bang >=).
    Imagine the horror: "I am just gonna lean against this perfectly innocent wall and put my gun aside for a little smoke and..GAH!".

    and u could, also in theory, get past any marine defences without a marine or scanner sweep present, by just cloak-walk past it? hehe, w00t.

    One more question, are u still solid while cloaked, i.e could u stack 3 skulks ontop of eachother and just...scare..stuff >=) ??
  • SimillionSimillion Join Date: 2002-07-07 Member: 892Members
    Well DarkMantiz, I believe Cyanide mentioned an "Observator" that the marines had control of, so sneaking directly into a base would probably be impossible. I could be wrong.

    Also, a question: why is it that cloaking is more effective in a brightly lit area than a dark area? That seems counter to logic to me, but I have no idea what the mechanics are or how it looks like, so my logic could be wrong in this case. Is it because visually a partially visible alien sticks out in a dark spot, or is it due to the mechanics, like in a darker area, cloak less, etc.?
  • InexorableInexorable Join Date: 2002-09-28 Member: 1360Members
    I'm willing to bet that it has something to do witht the background. In a well lit area, the walls are covered in piping, grates, and other "busy" textures. It's your classic needle in a haystack search, can you find the slight distortion lines caused by the alien amidst all the other lines and garbage. On the other hand, in a darker area the background is almost uniformly black or grey. That way any distortions caused by the cloaking stand out much more.
  • KusanagiKusanagi Join Date: 2002-08-07 Member: 1097Members
    <!--QuoteBegin--Simillion+Oct. 18 2002,13:51--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Simillion @ Oct. 18 2002,13:51)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Also, a question: why is it that cloaking is more effective in a brightly lit area than a dark area? That seems counter to logic to me, but I have no idea what the mechanics are or how it looks like, so my logic could be wrong in this case. Is it because visually a partially visible alien sticks out in a dark spot, or is it due to the mechanics, like in a darker area, cloak less, etc.?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Actually, it seems logical to me. The only way, in theory, to cloak is by reflecting light a certain way, and less light to reflect, then the less cover probably.
  • SimillionSimillion Join Date: 2002-07-07 Member: 892Members
    oh, so it's a matter of distortions being visible, I see.

    I was under the impression that cloaking appeared the same way it does in Science and Industry, for example, where the model just "fades," without any real distortion.

    Anyway, I don't see the point in talking about this much more. I'll see it for myself at release. =)
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Also, a question: why is it that cloaking is more effective in a brightly lit area than a dark area? <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Hold a piece of glass up against the sun. Then place it on a black surface. Which one allows you to see the scratches better? Its much easier for our human eyes to see changes in the colour of dark objects.

    In other words, Inexorable got it correct. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->One more question, are u still solid while cloaked, i.e could u stack 3 skulks ontop of eachother and just...scare..stuff >=) ??<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Yes, you are still solid. Nothing is funnier than seeing a squad of marines come up against a fully cloaked Onos blocking a corridoor.
  • WaffleSpoonWaffleSpoon Join Date: 2002-01-30 Member: 133Members
    My will to play alien is only growing
  • DeadalouSDeadalouS Join Date: 2002-10-19 Member: 1553Members
    OMG <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> ive been reading about this game for like half an hour and now i just want to control an alien with cloaking.... muhar watch out little marines... <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • DeadalouSDeadalouS Join Date: 2002-10-19 Member: 1553Members
    sorry double post <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
Sign In or Register to comment.