Bile Bomb: Bigger Radius

kraphtkrapht Join Date: 2003-04-28 Member: 15915Members
With the addition of a building radius limit, bile bomb is just not as useful anymore. Marine structures are farther away. Bile bomb often is just a single building killer now. I think the radius should be increased. Not because aliens are having any particular difficulty breaking bases right now.. but it isn't that fun when a strictly anti-building weapon is less useful than simply going skulk or fade to chew on a building. Currently, bile bomb is only more useful than skulks or fades when a gorge is in a inaccessible area (vent, or ledge) and marines have not yet researched grenades or grenade launchers.

Comments

  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Very good point. I hadn't thought of the build radius affecting bile bomb, though now you've brought it up it seems obvious!
  • WirheWirhe Join Date: 2003-06-22 Member: 17610Members
    IMO, bile bomb is good as it is. The only problem is that it's two hive ability, making the least useful when it is needed the most; against two hive lock-downs and eRT rushes.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    edited March 2004
    Bile bomb is fine the way it is. I don't see any reason to increase the radius so it can hit a whole base at once like it could with bonsai bases.

    Doing this would also increase other map-based problems like increasing the elec range did(i.e. bases more vulnerable to some vents).
Sign In or Register to comment.