Spider Tank

SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
<div class="IPBDescription">feedback</div> This is some concept art for a vehicle in an upcoming Hl2 modification. Just wanted to share.

<img src='http://server6.uploadit.org/files/supernorn2000-spidertankconcept.jpg' border='0' alt='user posted image' />

Comments

  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    Its ok, but its not scary enough if you ask me.
    It needs to look more evil or something.

    Very damn huge though!
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    I don't know how spider-like it is with four legs but the concept itself is quite nice. Reminds me of the clone wars earlier version of the AT-AT. Maybe if you wanted to make it more distinguished you should add the guns at a different spot or put some on the sides as well. Nice stuff.
  • BeRzErKeRBeRzErKeR Join Date: 2003-02-18 Member: 13691Members
    <!--QuoteBegin-Majin+Mar 25 2004, 05:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Majin @ Mar 25 2004, 05:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Its ok, but its not scary enough if you ask me.
    It needs to look more evil or something. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I agree. ATM it looks like an overgrown cockroach getting some payback <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    the soldiers getting cut down is a cool effect

    but more legs would look cool, but it's hard to shake that at-at feel

    Hi norn!
  • hidden_snperhidden_snper Join Date: 2004-03-18 Member: 27412Members
    more legs but also a less fat, lower to the groud design. also, make the legs have 2 joints so that they look more like an arachnid. it shouldn't be too bright... prehaps black in color? camo?
    oh yea add flamethrowers and claws to the front and ill buy a poster <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • wascally_wabbitwascally_wabbit Join Date: 2003-09-09 Member: 20701Members
    The main "body" just doesn't feel very sleek to me... Something there needs sleekening (sleekening is now a word. In case you missed the memo. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Looks like a beetle, not a spider.
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    looks bit like a at at wanabe <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    it dossent remind me of a spider, but its a wery nice concet
    i did thisone in paint in 2.5 min <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    I like Grizzly's tank. Supernorn's looks more like a beetle.

    I could make some recommendations, but since I don't anything about the context of the model or what it's going to be used for I can't.
  • Fro5tyFro5ty Join Date: 2003-09-26 Member: 21238Members, Constellation
    Add an Iron Cross onto the side of Grizzley's tank, make the turrets around the head be under the tank. Change the visor to red or some evil looking color and make the body black. BAM! Ebil tank 1337zorz!!!1

    For Norn's tank, for more fear factor, make the legs different. Right now, they look kinda goofy. Make the bodly a bit shorter and it'd look more fearsome. A large cannon like gun on the botom of the body would probably help.
  • hidden_snperhidden_snper Join Date: 2004-03-18 Member: 27412Members
    thats some of the best use of paint i have seen in a while! i hav a program that does cad-geometry sketch thingys so the lines might be straighter <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html//emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif' /><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
  • Boy_who_lost_his_wingsBoy_who_lost_his_wings Join Date: 2003-12-03 Member: 23924Banned
    make sure it has anti-wookie and anti-ewok capabilities
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    Probally wouldn't be a logical tank design - mostly because one hit to the join where it connects to the body would damage or disable a leg, which would effectivly reduce or remove it's ability to walk. If anything, the entire leg should be as armored or more armored then the torso - they would be the most logical locations to attack on it.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Incidentally, one of the reasons insects/arachnids have multiple legs is so that the animal still retains mobility even if it loses a limb. A walking tank similarly would do well to have some redundancy built into its design in the form of at least 6 if not 8 legs.
  • kyliegirlkyliegirl Gorge Master Australia Join Date: 2002-12-11 Member: 10586Members, Reinforced - Shadow
    i actually like supernorns spider design. its very well done <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> brilliant work
  • pixpix Join Date: 2003-10-11 Member: 21598Members
    wiiie nice tanks ...both of them <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Bill_DoorBill_Door Join Date: 2003-01-04 Member: 11792Members
    <!--QuoteBegin-Redford+Mar 26 2004, 05:24 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Redford @ Mar 26 2004, 05:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Probally wouldn't be a logical tank design - mostly because one hit to the join where it connects to the body would damage or disable a leg, which would effectivly reduce or remove it's ability to walk. If anything, the entire leg should be as armored or more armored then the torso - they would be the most logical locations to attack on it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The most logical AFV design is a tracked tank.
    Low ground pressure (Can cross softer terrain), small frontal area (easier to hide, harder to hit, greater armour thickness), smoother ride (better fire on the move capability), better stability (however multiple legs can help here), easier to make (simpler just remeber the KISS principle. Keep It Simple, Stupid)

    However, tracked tanks lack a certain coolness factor in most peoples eyes and scifi dosen't have to obey all the laws of physics, so they are used.
  • DecimatorDecimator Join Date: 2002-11-10 Member: 8057Members
    edited March 2004
    The only realy reason I could see for having walking tanks would be for very mountainous areas. Though, walking tanks are cool.
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Grizzly+Mar 27 2004, 05:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grizzly @ Mar 27 2004, 05:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> usefull > cool <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    But in a game, Cool is <b>far</b> greater than realisim.
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