the only thing halo has going for it as far as i'm concerned is the graphics...goldeneye is and will always be, for me one of the greatest games of all time.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I used to respect you Coil.
And that changes because he enjoyed a different <i>game</i> for reasons you dislike?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I dont mind that he enjoyed Halo. Hell, I enjoyed it too. But to bring up the arguments for graphics and whatnot when theres such an immense difference in what was technilogically capable at the time... well, thats just silly and really has no bearing whatsoever.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If you want to go into it, I could talk about how the N64 and its cartridge system were a huge mistake for Nintendo, who might have stood a chance against Sony if they'd made the move to CD media for the N64. Did you know there was a CD drive planned for the SNES?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Yes, I did know about the CD drive planned for the SNES... which eventually turned into the Playstation.
As far as the cartridge - CD debate... im not going to say your wrong, but im not going to say your right either. I honestly dont know what would've happened if Nintendo used CDs over cartridges. They both have their own advantages.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->though I do think the N64 is the least of their systems<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Absolutely no argument here, if your only considering consoles. The NES, SNES, and Gamecube are superior.
Javert - I <3 you. Couldnt have said it better man.
And I hate to revive a thread on the 2nd page, but I felt like I needed to respond to some things and ive been gone the whole day.
<!--QuoteBegin-EEK+Mar 27 2004, 04:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Mar 27 2004, 04:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What? What's so good about goldeneye? Everyone keeps saying 'OLO GOLDENEYE IS BETTAR!"
I cannot think of ONE REASON why goldeneye was better... hell, the levels only bared the slightest faintest hint of semblance to the movie. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I know why. In fact I have a list.
Invisibility Invincibility All Guns Paintball Mode Slow Animation Turbo Mode
You cannot tell me you didnt enjoy watching bodies slowly sail through the air as you fired your two grenade launchers nonstop with Slow Animation on. You cannot tell me you didnt go rambo even once with two lasers in hand, trigger happy just because you like that little sound it makes. You cannot tell me you didnt have fun putting on invisibility, sneaking behind guards, and shooting them in the butt. You cannot tell me you didnt put on Invincibility, activate the alarm on purpose, and mow down every guard that stepped in. You cannot tell me you didnt try to race Janus in Cradle on Turbo mode.
<!--QuoteBegin-weggy+Mar 27 2004, 09:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (weggy @ Mar 27 2004, 09:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Javert - I <3 you. Couldnt have said it better man. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> damn right yes, halo probably wouldnt be halo without goldeneye, just as HL wouldnt be HL without Quake. if goldeneye was on the GC it would win. hands down with at least 75% of the votes
and i totally and utterly despise bill gates.(who doesnt for some reason or another)
<!--QuoteBegin-EEK+Mar 27 2004, 04:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Mar 27 2004, 04:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the levels only bared the slightest faintest hint of semblance to the movie. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I really can't see where you are coming from here. Take the first mission (Byelomorye Dam), identical to the opening sequence of the film.
Golden Eye won't win any awards for following the plot of the movie to a tee, but considering it is the only good game based off a movie that I have EVER seen, I'm more than willing to give the creators some artistic licence.
Goldeneye's look of levels was WAY beyond HL or Quake. Could you make Bunker on the HL engine? Goldeneye's terrain is like that of tribes! And the animations were pretty smooth, I thought, anyway. What with guys rolling, dodging, jumping, etc. Now, obviously, they jumped/rolled at the wrong times, but they WERE badguys in a James Bond movie, afterall <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I used to play Goldeneye single player with cheats (I earned them ALL, except for invisibility...) just to watch these guys fly from my grenades! Now, I've never actually played much Halo, so I can't compare, but I tell ya, I had worlds of fun with Goldeneye.
And I gotta agree, coil, you are sorta comparing a Model-T with an F150 and discounting the Model-T cuz it has less horsepower <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->.
In my opinion, anyway, Goldeneye's maps were smooth, and detailed. You could even shoot through glasswithout breaking it! And shoot out every light in the level! All kinds of fun little things!
I've long since sold my 64, but if any of you still has it, and cheats, here's what you do: load up Facility with all weapons ( or at least golden gun ) and kill the colonel before he gets down and calls out Alec. From then on, Alec will fight with you and an endless stream of baddies will come down the stairs to kill you. Hours of fun! I recommend timed mines at the bottoms of the stairs...
Have some of you guys even played Goldeneye? If you think Halo was better, did you actually get past the first 3 levels? Sure they were good, but the final missions were <i>awful</i>.
I was amazed by the guy who said Goldeneye doesn't follow the film. It has every action sequence from the film. It has additional levels (e.g. the one on the ship, the missile silo one) that don't really link to the film but are you complaining becuase they put extra levels in? Would you prefer cut sequences of M boring us to death in the London HQ? I mean it might make for a boring game but hey, it's gotta follow the film hasn't it!
But even Goldeneye doesn't match up to Perfect Dark (N64). Maybe it's just becuase I have fond memories of thrashing many friends. Camped out in a vent, sentry gun protecting the entrance, equipped with a Farsight! mwhahaha!
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
I'm going for Halo because of these reasons:
The levels in Goldeneye were TERRIBLE. Only 2 that I remember that were TONS of fun- The Dam, and the lighted snow one. Other than that, it was terrible. The models were terrible(comon, one of the launch games, Mario 64 had better models!), the textures were terrible, and as Coil said, you SLID through the game(which will annoy me to no end). Then you have the story: Goldeneye had a good story, but in the game, you didn't EVER find out any of it. What the hell?
Multiplayer? Oh wow, a few sliding doors and deathmatch. Mmmk. Whatever.
Halo had 25% good level designs(against goldeneyes 5-10%). The levels were HUGE. The vehicles rocked(and don't say "Goldeneye was on a N64!", when I talk of Goldeneye, I talk for its TIME. And if you remember, it DID have vehicles: The tank. And don't say that wasn't a vehicle- it was and you know it), and the guns were almost all perfectly balanced(though the pistol is in fact the strongest in the game).
Goldeneye was good, but Halo became better, using Goldeneye's example.
What amuses me a little about the whole 'technical' aspect of this debate is that every time a gameplay aspect of Halo (think vehicles) that's connected to the XBox' superior technology is mentioned, it gets 'disqualified' by the other side stating that it's no wonder <i>that</i> is better because of the superior tech. Well, what should Bungie have done? Limited itself from using the XBox at its fullest? If something is more fun because of technical improvements, it's still more fun.
I don't know how ya'll figure SM64's models were better... they were all blocky and fuzzy.
All I remember are very, very good times mindlessly killing hordes of AI or duking it out with proxy mines in multi on goldeneye. That's all I'm sayin!
Halo wins hands-down for me. Goldeneye... I don't care how old it is, it deserves to lose this one. The argument that Goldeneye should be rated on a different scale than Halo is ludacris. That's like saying Pong is as good as Natural-Selection because it was revolutionary in its day.
Also, the Goldeneye levels were uninspired FPS drivel with generic objectives like "steal this, reach this point, hit the flashing button," etc. The AI was non-existant, Serious Sam has better AI than Goldeneye. I would rather play Halo in a single, untextured, box shaped room than an entire Goldeneye level because of the AI. Simply put, Halo's enemy AI is the best since Half-Life's human Grunts. Goldeneye's is "run towards player, shoot player."
Therefore, in my opinion Halo >>>>>>>>>>>> Goldeneye.
Ah yes, the AI in Goldeneye. Or the lack of it. The sidestepping and ducking was great... always done at the <b>absolutely wrong</b> times. And they moved sooo slowly too. "Hey, I'm getting shot at... dum deee dum dummm, step to the side... OW OW OW OH IT HURTS!! Okay, half dead... I know! <b>Roll around on the floor!</b> OW OH DEAR NO PLEASE STOP! Okay, yeah, pretty much dead... wait! Fire on the enemy! Doh!"
<!--QuoteBegin-rob6264+Mar 27 2004, 06:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rob6264 @ Mar 27 2004, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't know how ya'll figure SM64's models were better... they were all blocky and fuzzy.
All I remember are very, very good times mindlessly killing hordes of AI or duking it out with proxy mines in multi on goldeneye. That's all I'm sayin!
ALL ROB IS SAYIN... IS GIVE JAMES A CHANCE! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Well, if you voted for Golden Eye because you enjoyed it more, your choice - just don't blame coil for preferring Halo for 'technical' reasons.
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
Hey, I'll say that James Bond is better than Master Chief, just because of style(but that will change in Halo 2. Read the Halo books and you'll understand).
*smacks everyone with a large trout because Halo is on the PC as well, not only the X-Box*
Halo > Goldeneye.
I've played both. Halo is tons better. Again, HALO IS NOT ONLY ON THE XBOX, SO YOU CANT BASH HALO FOR THAT. HALO IS ALSO ON THE PC. SO HA! (and I have the PC Version to prove it.)
Not to mention the AI in GoldenEye was blatantly stupid.
PulseTo create, to create and escape.Join Date: 2002-08-29Member: 1248Members, Constellation
<!--QuoteBegin-Quaunaut+Mar 27 2004, 08:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Mar 27 2004, 08:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Then you have the story: Goldeneye had a good story, but in the game, you didn't EVER find out any of it. What the hell? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> What the hell indeed... Not only did the game include the story, it went into it with <i>way</i> more detail than the movie. The models in Goldeneye look much better than the ones in Mario 64, you're comparing people who look like deformed robots to people who look like... people. Did you really play GE, or are you just rooting for Halo because it's the one you have experience with?
What makes Goldeneye better than Halo is License to Kill, it is a hundred times better than everything Halo has to offer. I can't explain why it is so good, you just have to try it yourself.
I am surprised and disapointed that only one person mentioned Perfect Dark, which expanded on everything that made Goldeneye good, while addressing almost every complaint people had about GE. It's a much better game and it should really be the one fighting Halo.
<!--QuoteBegin-Nemesis Zero+Mar 27 2004, 02:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Mar 27 2004, 02:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-rob6264+Mar 27 2004, 06:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rob6264 @ Mar 27 2004, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't know how ya'll figure SM64's models were better... they were all blocky and fuzzy.
All I remember are very, very good times mindlessly killing hordes of AI or duking it out with proxy mines in multi on goldeneye. That's all I'm sayin!
ALL ROB IS SAYIN... IS GIVE JAMES A CHANCE! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Well, if you voted for Golden Eye because you enjoyed it more, your choice - just don't blame coil for preferring Halo for 'technical' reasons. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I didn't vote at all, Nem. Nor did I ever blame coil.
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
<!--QuoteBegin-Pulse+Mar 27 2004, 02:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pulse @ Mar 27 2004, 02:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Quaunaut+Mar 27 2004, 08:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Mar 27 2004, 08:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Then you have the story: Goldeneye had a good story, but in the game, you didn't EVER find out any of it. What the hell? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> What the hell indeed... Not only did the game include the story, it went into it with <i>way</i> more detail than the movie. The models in Goldeneye look much better than the ones in Mario 64, you're comparing people who look like deformed robots to people who look like... people. Did you really play GE, or are you just rooting for Halo because it's the one you have experience with?
What makes Goldeneye better than Halo is License to Kill, it is a hundred times better than everything Halo has to offer. I can't explain why it is so good, you just have to try it yourself.
I am surprised and disapointed that only one person mentioned Perfect Dark, which expanded on everything that made Goldeneye good, while addressing almost every complaint people had about GE. It's a much better game and it should really be the one fighting Halo. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Pulse, first off, go look at Mario 64. Now, look at the textures on some of the ones that actually require texturing: Remember the snowman near the end of the game? Yeah. Much better modelling there. Remember bowser(any version)? Much better modelling. Remember the textures of the world? OH YEAH, HELL of a lot better.
Not to mention, Liscence to kill or ANY of the MP modes Goldeneye had sucked. I'm sorry, but they were frickin terrible. The map design for the MP was terrible too.
Also, yes, I did own GoldenEye. I got it the Christmas after it came out(if I remember, it came out in November, and thus I got it at the end of December). I've played both my friend, a LOT. NEVER accuse people on this board of not knowing what their talking about unless you know they haven't played the game before because of them admitting it.
Also, where the HELL did they go into more detail? In the file reports? Oh yeah, sure, that makes sense, especially being all those ever went into were things in past Bond movies, your objectives, or your little "Relationship" with Ms. Slutslut, M's secretary.
Not to mention, I still fail to see what was so great about Perfect Dark. The lighting was terrible on all the maps, the A.I. was STILL stupid, and the models and textures were STILL terrible. People rave about it like they do Far Cry now- its got a few pretty things here and there, but all in all its just a average shooter.
Comments
And that changes because he enjoyed a different <i>game</i> for reasons you dislike?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I dont mind that he enjoyed Halo. Hell, I enjoyed it too. But to bring up the arguments for graphics and whatnot when theres such an immense difference in what was technilogically capable at the time... well, thats just silly and really has no bearing whatsoever.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If you want to go into it, I could talk about how the N64 and its cartridge system were a huge mistake for Nintendo, who might have stood a chance against Sony if they'd made the move to CD media for the N64. Did you know there was a CD drive planned for the SNES?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Yes, I did know about the CD drive planned for the SNES... which eventually turned into the Playstation.
As far as the cartridge - CD debate... im not going to say your wrong, but im not going to say your right either. I honestly dont know what would've happened if Nintendo used CDs over cartridges. They both have their own advantages.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->though I do think the N64 is the least of their systems<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Absolutely no argument here, if your only considering consoles. The NES, SNES, and Gamecube are superior.
Javert - I <3 you. Couldnt have said it better man.
And I hate to revive a thread on the 2nd page, but I felt like I needed to respond to some things and ive been gone the whole day.
I cannot think of ONE REASON why goldeneye was better... hell, the levels only bared the slightest faintest hint of semblance to the movie.
I cannot think of ONE REASON why goldeneye was better... hell, the levels only bared the slightest faintest hint of semblance to the movie. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I know why. In fact I have a list.
Invisibility
Invincibility
All Guns
Paintball Mode
Slow Animation
Turbo Mode
You cannot tell me you didnt enjoy watching bodies slowly sail through the air as you fired your two grenade launchers nonstop with Slow Animation on. You cannot tell me you didnt go rambo even once with two lasers in hand, trigger happy just because you like that little sound it makes. You cannot tell me you didnt have fun putting on invisibility, sneaking behind guards, and shooting them in the butt. You cannot tell me you didnt put on Invincibility, activate the alarm on purpose, and mow down every guard that stepped in. You cannot tell me you didnt try to race Janus in Cradle on Turbo mode.
That is the beauty of Goldeneye.
damn right
yes, halo probably wouldnt be halo without goldeneye, just as HL wouldnt be HL without Quake.
if goldeneye was on the GC it would win. hands down with at least 75% of the votes
and i totally and utterly despise bill gates.(who doesnt for some reason or another)
[EDIT:] typos
I really can't see where you are coming from here. Take the first mission (Byelomorye Dam), identical to the opening sequence of the film.
Also Facility, Chemical Warfare.
<img src='http://www.universalexports.net/videogames/Graphics/goldeneye7.jpg' border='0' alt='user posted image' />
Don't tell me this doesn't resemble facility in any way.
Goldeneye's look of levels was WAY beyond HL or Quake. Could you make Bunker on the HL engine? Goldeneye's terrain is like that of tribes! And the animations were pretty smooth, I thought, anyway. What with guys rolling, dodging, jumping, etc. Now, obviously, they jumped/rolled at the wrong times, but they WERE badguys in a James Bond movie, afterall <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I used to play Goldeneye single player with cheats (I earned them ALL, except for invisibility...) just to watch these guys fly from my grenades! Now, I've never actually played much Halo, so I can't compare, but I tell ya, I had worlds of fun with Goldeneye.
And I gotta agree, coil, you are sorta comparing a Model-T with an F150 and discounting the Model-T cuz it has less horsepower <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->.
In my opinion, anyway, Goldeneye's maps were smooth, and detailed. You could even shoot through glasswithout breaking it! And shoot out every light in the level! All kinds of fun little things!
I've long since sold my 64, but if any of you still has it, and cheats, here's what you do: load up Facility with all weapons ( or at least golden gun ) and kill the colonel before he gets down and calls out Alec. From then on, Alec will fight with you and an endless stream of baddies will come down the stairs to kill you. Hours of fun! I recommend timed mines at the bottoms of the stairs...
Oh dear, now I wanna go buy a 64 again...
Have some of you guys even played Goldeneye?
If you think Halo was better, did you actually get past the first 3 levels? Sure they were good, but the final missions were <i>awful</i>.
I was amazed by the guy who said Goldeneye doesn't follow the film. It has every action sequence from the film. It has additional levels (e.g. the one on the ship, the missile silo one) that don't really link to the film but are you complaining becuase they put extra levels in? Would you prefer cut sequences of M boring us to death in the London HQ? I mean it might make for a boring game but hey, it's gotta follow the film hasn't it!
But even Goldeneye doesn't match up to Perfect Dark (N64). Maybe it's just becuase I have fond memories of thrashing many friends. Camped out in a vent, sentry gun protecting the entrance, equipped with a Farsight! mwhahaha!
The levels in Goldeneye were TERRIBLE. Only 2 that I remember that were TONS of fun- The Dam, and the lighted snow one. Other than that, it was terrible. The models were terrible(comon, one of the launch games, Mario 64 had better models!), the textures were terrible, and as Coil said, you SLID through the game(which will annoy me to no end). Then you have the story: Goldeneye had a good story, but in the game, you didn't EVER find out any of it. What the hell?
Multiplayer? Oh wow, a few sliding doors and deathmatch. Mmmk. Whatever.
Halo had 25% good level designs(against goldeneyes 5-10%). The levels were HUGE. The vehicles rocked(and don't say "Goldeneye was on a N64!", when I talk of Goldeneye, I talk for its TIME. And if you remember, it DID have vehicles: The tank. And don't say that wasn't a vehicle- it was and you know it), and the guns were almost all perfectly balanced(though the pistol is in fact the strongest in the game).
Goldeneye was good, but Halo became better, using Goldeneye's example.
Well, what should Bungie have done? Limited itself from using the XBox at its fullest? If something is more fun because of technical improvements, it's still more fun.
All I remember are very, very good times mindlessly killing hordes of AI or duking it out with proxy mines in multi on goldeneye. That's all I'm sayin!
ALL ROB IS SAYIN... IS GIVE JAMES A CHANCE!
Also, the Goldeneye levels were uninspired FPS drivel with generic objectives like "steal this, reach this point, hit the flashing button," etc. The AI was non-existant, Serious Sam has better AI than Goldeneye. I would rather play Halo in a single, untextured, box shaped room than an entire Goldeneye level because of the AI. Simply put, Halo's enemy AI is the best since Half-Life's human Grunts. Goldeneye's is "run towards player, shoot player."
Therefore, in my opinion Halo >>>>>>>>>>>> Goldeneye.
All I remember are very, very good times mindlessly killing hordes of AI or duking it out with proxy mines in multi on goldeneye. That's all I'm sayin!
ALL ROB IS SAYIN... IS GIVE JAMES A CHANCE! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Well, if you voted for Golden Eye because you enjoyed it more, your choice - just don't blame coil for preferring Halo for 'technical' reasons.
Halo > Goldeneye.
I've played both. Halo is tons better. Again, HALO IS NOT ONLY ON THE XBOX, SO YOU CANT BASH HALO FOR THAT. HALO IS ALSO ON THE PC. SO HA! (and I have the PC Version to prove it.)
Not to mention the AI in GoldenEye was blatantly stupid.
And yes, I HAVE played AND beat both games.
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
What the hell indeed... Not only did the game include the story, it went into it with <i>way</i> more detail than the movie. The models in Goldeneye look much better than the ones in Mario 64, you're comparing people who look like deformed robots to people who look like... people. Did you really play GE, or are you just rooting for Halo because it's the one you have experience with?
What makes Goldeneye better than Halo is License to Kill, it is a hundred times better than everything Halo has to offer. I can't explain why it is so good, you just have to try it yourself.
I am surprised and disapointed that only one person mentioned Perfect Dark, which expanded on everything that made Goldeneye good, while addressing almost every complaint people had about GE. It's a much better game and it should really be the one fighting Halo.
All I remember are very, very good times mindlessly killing hordes of AI or duking it out with proxy mines in multi on goldeneye. That's all I'm sayin!
ALL ROB IS SAYIN... IS GIVE JAMES A CHANCE! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Well, if you voted for Golden Eye because you enjoyed it more, your choice - just don't blame coil for preferring Halo for 'technical' reasons. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I didn't vote at all, Nem. Nor did I ever blame coil.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
What the hell indeed... Not only did the game include the story, it went into it with <i>way</i> more detail than the movie. The models in Goldeneye look much better than the ones in Mario 64, you're comparing people who look like deformed robots to people who look like... people. Did you really play GE, or are you just rooting for Halo because it's the one you have experience with?
What makes Goldeneye better than Halo is License to Kill, it is a hundred times better than everything Halo has to offer. I can't explain why it is so good, you just have to try it yourself.
I am surprised and disapointed that only one person mentioned Perfect Dark, which expanded on everything that made Goldeneye good, while addressing almost every complaint people had about GE. It's a much better game and it should really be the one fighting Halo. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Pulse, first off, go look at Mario 64. Now, look at the textures on some of the ones that actually require texturing: Remember the snowman near the end of the game? Yeah. Much better modelling there. Remember bowser(any version)? Much better modelling. Remember the textures of the world? OH YEAH, HELL of a lot better.
Not to mention, Liscence to kill or ANY of the MP modes Goldeneye had sucked. I'm sorry, but they were frickin terrible. The map design for the MP was terrible too.
Also, yes, I did own GoldenEye. I got it the Christmas after it came out(if I remember, it came out in November, and thus I got it at the end of December). I've played both my friend, a LOT. NEVER accuse people on this board of not knowing what their talking about unless you know they haven't played the game before because of them admitting it.
Also, where the HELL did they go into more detail? In the file reports? Oh yeah, sure, that makes sense, especially being all those ever went into were things in past Bond movies, your objectives, or your little "Relationship" with Ms. Slutslut, M's secretary.
Not to mention, I still fail to see what was so great about Perfect Dark. The lighting was terrible on all the maps, the A.I. was STILL stupid, and the models and textures were STILL terrible. People rave about it like they do Far Cry now- its got a few pretty things here and there, but all in all its just a average shooter.
Obviously there are strong followers of both games, and I applaud us for taking this so seriously as long as we did.
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