Problems With Max_map_miptex - How To Fix?
Zoc
<?php echo "Hi there!"; ?> Join Date: 2003-01-20 Member: 12517Members, Retired Developer, Constellation, NS2 Playtester
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->=== Total BSP file data space used: 308000 bytes ===
Using Wadfile: d:\player\steam\steamapps\zoc@readyroom.com.br\half-life\nsp\ns2.
wad
- Contains 42 used textures, 41.58 percent of map (296 textures in wad)
Using Wadfile: d:\player\steam\steamapps\zoc@readyroom.com.br\half-life\nsp\ns.wad
- Contains 49 used textures, 48.51 percent of map (578 textures in wad)
Using Wadfile: d:\player\steam\steamapps\zoc@readyroom.com.br\half-life\nsp\co_duel.wad
- Contains 8 used textures, 7.92 percent of map (10 textures in wad)
Including Wadfile: d:\arquivos de programas\valve hammer editor\tools\zhlt.wad
- Contains 2 used textures, 1.98 percent of map (8 textures in wad)
added 1 additional animating textures.
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map
----- END hlcsg -----<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
How can I fix this problem?
btw, the co_duel.wad file just have 10 textures (the hlcsg says that were used 49 (!!!) textures from this file... weird...)
Using Wadfile: d:\player\steam\steamapps\zoc@readyroom.com.br\half-life\nsp\ns2.
wad
- Contains 42 used textures, 41.58 percent of map (296 textures in wad)
Using Wadfile: d:\player\steam\steamapps\zoc@readyroom.com.br\half-life\nsp\ns.wad
- Contains 49 used textures, 48.51 percent of map (578 textures in wad)
Using Wadfile: d:\player\steam\steamapps\zoc@readyroom.com.br\half-life\nsp\co_duel.wad
- Contains 8 used textures, 7.92 percent of map (10 textures in wad)
Including Wadfile: d:\arquivos de programas\valve hammer editor\tools\zhlt.wad
- Contains 2 used textures, 1.98 percent of map (8 textures in wad)
added 1 additional animating textures.
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map
----- END hlcsg -----<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
How can I fix this problem?
btw, the co_duel.wad file just have 10 textures (the hlcsg says that were used 49 (!!!) textures from this file... weird...)
Comments
- Contains 8 used textures, 7.92 percent of map (10 textures in wad)
Its only using 8 of the 10... The 49 are from ns.wad, etc etc... err, but i can't help, sorry.
~ DarkATi
Howto Fix: Merge similar textures, remove unused textures from the map
...-.-
Happy mapping!