Info Decals

GaidinTSGaidinTS Join Date: 2003-08-10 Member: 19319Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">Do they add to the overall runtime ents</div> Do info_decals contribute to the overall runtime entities count? I'm pretty sure they would, but I'd just like the answer from someone more knowledeable then I.

Comments

  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    As far as I know, they just spray their decal and are removed. However, you could always check the difference in a simple map by using "numents".
  • ShenTraXShenTraX Join Date: 2003-11-10 Member: 22434Members, Constellation
    edited April 2004
    i'm pretty sure they would count. The spray decals do not, but the entity info_decal will. like a finc_illusionary or a env_sprite.

    the FAQ doesn't list anything specific about this entity. It really could go either way. Xp-Cagey should be able to solidify an answer.

    And i'll dig around as well....

    /e
    this segment taken from the Guide, which lists the only entities which are <b>NOT</b> counted.

    info_player_start
    info_team_start
    info_location
    info_null
    light without any "targetname" (Name in Hammer's object dialog)
    light_spot without any "targetname"
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