Maximum Jump Height

AsteriskAsterisk Join Date: 2003-02-22 Member: 13835Members, Constellation
<div class="IPBDescription">what is it? for all creatures</div> Topic

Thank you for your time.

Comments

  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    erm... uh...


    heh... good question.


    I'd guess it's about 1/3 their height for rines.... anything else is about 2x their height (cept fattys and onos...)


    Skulks = climb, JP = fly, lerk = fly, fade = blink... so only thing to worry bout is gorge, HA/LA, and onos <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    edited April 2004
    assuming gravity is standard. it is between 48 and 64. ths assumes crouch jumping otherwise its about 32 units. these are obviously approximate

    this is teh valve number for the engine
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->round Obstacle Height
    This is the maximum height, in units, an object can be while still allowing the player to walk over it.

        * crouched: 18
        * standing: 18

    ....

    Jump Height
    This is the maximum height, in units, an object can be while still allowing the player to jump on top of it.

        * crouched: 44
        * walking: 44
        * running crouch-jump: 62

    Jump Span
    This is the maximum distance, in units, that can be between two objects of the same heigh, while still allowing the player to jump from one object to the other.

        * crouched: 99
        * walking: 109
        * running: 239
        * running crouch-jump: 259
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
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