<div class="IPBDescription">If a Marine = 2 by 1 then an onos must..</div> OK! Now I know that a Marine is officialy a 1 by 2 character. Does that mean an onos is a 3 by 3 character? or a 2 by 2? Or what? How big is an onos on the default grid for Valve Hammer?
Open up the nshulls.txt in your ns folder (the same one you pass to hlcsg, or whichever one it is, to generate appropriate clipping hulls during compilation). Those three lines contain the dimensons of the three sizes of player objects known to NS: I forget the order they're in, but it should be clear enough which one is which. The smallest one is a skulk, gorge, lerk, or crouching marine or fade; the middle-sized one is a standing fade or marine or a crouching onos, and the biggest one is a standing onos. So, look for the line with the biggest numbers, and that's the size of an Onos.
Oh my god, you are unbelievable lazy! And I am unbelievably bored by the commercials during SG1, so I'm actually going to spend the whole 5 seconds looking it up for you. But seriously, you should be ashamed.. the time it took you to post "can I just have an answer" is probably longer than the time it would take to open the nshulls file and look yourself. </rant>
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> Me no understand that...
Evil_bOb1Join Date: 2002-07-13Member: 938Members, Squad Five Blue
hmmmm...here comes evilbob to give sens to these figures.
All the figures are in halflife unites, just like for a regular brush (box if you prefer).
As an exemple the size of a standing marine can be represented in hammer(or whatever world editor you're using) by a box 32 unites wide, 32 unites deep and 72 unites high.
I guess you should understand now and i don't need to tell you the others...
<!--QuoteBegin-HumanoidBeta+Apr 6 2004, 01:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HumanoidBeta @ Apr 6 2004, 01:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> Me no understand that... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Those are the dimensions in units, you shouldn't need any more info than that.
Comments
Annotated contents of nshulls.txt:
32 32 72 // standing marine, standing fade, crouching onos
64 64 108 // standing onos
32 32 36 // skulk, gorge, lerk, crouching marine, crouching fade
All the figures are in halflife unites, just like for a regular brush (box if you prefer).
As an exemple the size of a standing marine can be represented in hammer(or whatever world editor you're using) by a box 32 unites wide, 32 unites deep and 72 unites high.
I guess you should understand now and i don't need to tell you the others...
Those are the dimensions in units, you shouldn't need any more info than that.