How does the jetpack work?
ViPr
Resident naysayer Join Date: 2002-10-17 Member: 1515Members
is it like the swimming system but in the air? in other words, do you just look where you want to go and you go there in a straight line? or is it like that old arcade game lunar lander where you have to control your thrust so you don't crash into things, and you can see you have momentum and gravity is working on you?
Comments
however i don't know for sure
Lerk is like the old arcade game joust.
Pretty much yes. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Like mecc jetpack? Thats the way I always thought of it. That mecc jetpack was pretty "realistic" and fun in the same time. Good solution.
Like mecc jetpack? Thats the way I always thought of it. That mecc jetpack was pretty "realistic" and fun in the same time. Good solution.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
.. He stops?
A lerk can also glide by holding his jump jet, and each time he "jumps" he gains height, just like Joust.
any better explanation because i never played giants :o
Necro, in Giants you had a power which dropped always when you used the jetpack and then rise again when not using it. When you pushed the flying button the guy rised straight up, but if you pressed forward key, the guy would go up and forward, so you could keep pauses between jetpacking if you didn't want to rise too high, only go forward. I hope you understood something, pretty messy explanation.
Jetpack accelleration is initially on the slow side, but gains speed the longer you hold it. It can be used for evasive maneuvers and to avoid falling damage, but must be timed to make sure it slows you in time (one fun thing to do is jump into the pit in the Marine Start on NS_Nothing, and try and gauge when to hit your thrusters to (a) not hit the trigger_hurt and (b) still have energy to get all the way back out. (:
Jetpacks regenerate fully in about 15 seconds... they can be used to fly for maybe 10 seconds. Numbers are a guess based on very little time; I may be way off.
One thing they *can't* do is give you horizontal accelleration (which the Giants jets did do) - they only affect vertical speed.
i agree about the no horizontal speed cause otherwise ppl would jetpack across the level...kind of like bunnyhopping...in a way
isn't there some air control and won't it be like the air control in quake3 or unreal tournament because the air control in half-life is bizarre.
:-D Teheheeeheheheehe
I was kind of looking forward to flying through Bast superman-style like in Giants.
X-D
*Dread*: I would imagine you would lose all forward momentum and would have to flap to stay aloft.
--Scythe--
and does it make the screen shake when you are using it? or is smooth?