V_animation

DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
edited April 2004 in NS Customization
<div class="IPBDescription">for devour</div> i know its been done with animations for cs and dod, so im sure u could do it for ns. i was wondering if someone could take the stomp animation, but take out the horns and add in marine legs moving inward to the horn (mouth) to seem like he really got eaten, though it might mess up gameplay, it adds more effect to the game

if you don't really get what im sayin just post asking u want a "MS [paint outline" n ill gladly do it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

Comments

  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    This is a very good idea, but I dont think anyone would do it.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    considering when you devour you miss 50 times before you hit your target, it wouldent be too good of a idea. Although i think stomp might make a better devour animation..... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Problem is the Onos animations are screwed to hell, so this would be extremely hard to do right AND you'd have wiggling legs every time you tried to devour, which would just cause annoyance.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    but i don't miss <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->


    but anyhow, yea i didn't think it would play everytime you miss <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> mabye if some dev reads this theyd ask the other devs about a animation when devour is successful? *wink wink*
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    If they made an animation for success, which showed the marine, heavy or light, going into the mouth, that would rock. It would sure beat the marine dissapearing thing. An outside model would be funny too...
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-Shazbot+Apr 7 2004, 05:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shazbot @ Apr 7 2004, 05:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If they made an animation for success, which showed the marine, heavy or light, going into the mouth, that would rock. It would sure beat the marine dissapearing thing. An outside model would be funny too... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yea, they need to fix those **** up grenade launcher reload anims too. Makem more like the shotguns reloading.
  • AnarkiThreeXSixAnarkiThreeXSix x_x Join Date: 2003-12-31 Member: 24894Members
    wow great idea diablus, that would be pretty sweet

    AND MAYBE it bites its legs off so the legs fall to the floor and blood splatters everywhere !!! and onos poops chewed up marine !!! ... < not a joke ( i actually would want that ) <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
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