Reset Func_tracktrain?
Cannabis
Join Date: 2004-03-18 Member: 27407Members, Constellation
is there anyway to reset func_tracktrain in a combat map. my map co_minecart involves two minecarts running parallel w/ each other. i can reset them if their moving because they'll hit the dead end (starting point, like a retrigger) somewhat, because once it reachs the end it goes back to the other (or if in reverse to the start). but say one was moved a certain distance and left in the middle and not moving (very unlikely to happen in game, but still), than im screwed. any ideas?
i tried trigger_random but failed, i've never used that entity before so im not sure how correctly i used it (set triggers all to 0 basically and targeted my train with it only working on game start).
www.mapping.troubledeye.com
i tried trigger_random but failed, i've never used that entity before so im not sure how correctly i used it (set triggers all to 0 basically and targeted my train with it only working on game start).
www.mapping.troubledeye.com
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