<!--QuoteBegin-Delarosa+Jul 15 2004, 08:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Jul 15 2004, 08:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> @ jimmeh... how do you think i made that render? i had to ask andersen and bots for their files... (which included asking for permission)
@ brimstone... if you could finish those up and let me know, i'll put the skin on it and release.. (if you don't mind me doing the readme and such) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> holy.... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> plz Del... finish it... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
The skin's on it, Bot's skin. Basically, I need to correct some clipping errors in the reload (ironically, in the clip <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->), and this puppy's ready to go... I'm even doing the arm textures all in 256x256 so people can easily customize for SpecOps colors or whatever through Jeds HLMV... probably only a few days away... But please, let this thread stay focused on Phyco's version... I'll do a seperate thread when I release...
<!--QuoteBegin-Brimstone+Jul 16 2004, 07:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brimstone @ Jul 16 2004, 07:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The skin's on it, Bot's skin. Basically, I need to correct some clipping errors in the reload (ironically, in the clip <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->), and this puppy's ready to go... I'm even doing the arm textures all in 256x256 so people can easily customize for SpecOps colors or whatever through Jeds HLMV... probably only a few days away... But please, let this thread stay focused on Phyco's version... I'll do a seperate thread when I release... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> mhm I prefere Dillingers 512x512 arms <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> But they can be easily changed by just recompiling the model... so I think 256x256 will be a suitable sollution for most other users <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Ok the other model got released. Oh well I don't care I don't see any rule about someone making another variation of the same gun. GJ Shinzon keep it up.
nice skin, but that green looks a bit out of place imho <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
or mbe you could lighten the metal a bit more and change the green to a more "TSA" green like what some of brigadierwolf's models have??
unless if you want yours to be unique then just tell me to shutup. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Sorry no updates for a while my moniter was broken so it had to be sent to be fixed.
heres an update its blue since i have teh blue cammo pack <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> i think those r the lights... there are 4 omni lights around at 30% so they make it seem lighter then is... but it might be a bit light 2...
a small update... what gun is complete with out a "Dont give this gun to kids because they can hurt hemselves and we are putting this on so u dont sue us when ur kids shoot themselves while prenteding to be G.I. Joe in the bathtub" sticker
this is the one phyco made <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> it was just overshadowed by the other warspike being released
oh by the way i just noticed on the ohter side the text is fliped horizontaly... so to whoever will animate it please dont shoe the right side only the left side...
its either one side or the other... u cant have both properly mirrord... i know there are some vertex bugs on the yellow section... im going to try to fix it when i get to it... which is next <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
looks so extremly well ingame for both ha and the <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
Comments
@ brimstone... if you could finish those up and let me know, i'll put the skin on it and release.. (if you don't mind me doing the readme and such) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
holy.... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> plz Del... finish it... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
But please, let this thread stay focused on Phyco's version... I'll do a seperate thread when I release...
But please, let this thread stay focused on Phyco's version... I'll do a seperate thread when I release... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
mhm I prefere Dillingers 512x512 arms <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> But they can be easily changed by just recompiling the model... so I think 256x256 will be a suitable sollution for most other users <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Anyone want to animate him?
Please?
This would be my first release!!!!!
unless if you want yours to be unique then just tell me to shutup. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
heres an update its blue since i have teh blue cammo pack <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
how can i express my gratitude without saying "holy freaking **** that is sweet"
a small update... what gun is complete with out a "Dont give this gun to kids because they can hurt hemselves and we are putting this on so u dont sue us when ur kids shoot themselves while prenteding to be G.I. Joe in the bathtub" sticker
<!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
*edit*
me --> learn how to spell
it was just overshadowed by the other warspike being released
oh by the way i just noticed on the ohter side the text is fliped horizontaly... so to whoever will animate it please dont shoe the right side only the left side...
does anyone get what im saying?
get the mirrored one, and flip it vertically and horizontally....
fixed
EDIT
*note* will only work if both sides have been meshed... so if there appears to be two texts and one is mirrored ^- this will work.
i know there are some vertex bugs on the yellow section... im going to try to fix it when i get to it... which is next <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Finished the scope
Looks squeased in.
maybbbbeeeee caution: may over heat ....?
yarr...?
but then again my grammar sucks
hello 3400 polies of cellshaded ness <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
maybbbbeeeee caution: may over heat ....?
yarr...?
but then again my grammar sucks <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
what?
take ur time, take a breath then post
yay 2 skins <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
who said its two barrels?
it could be either
looks so extremly well ingame for both ha and the <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->