Why Did They Give Eggs So Much Hp?
Ballisto
Join Date: 2003-05-19 Member: 16503Members
<div class="IPBDescription">Don't have enough bullets in my lmg!</div> Why DID they give the new eggs tons of hp? I remember one time I came across two eggs morphing into gorges at double res at the start of a game, killed one with WAY to many bullets, the other one hatched and started healspraying me, and then a skulk finished me off.
Had this happened pre 3.0, I would've shot both eggs with bullets to spare to nail the skulk.
What happened to the 2.0 eggs? The ones where a single light marine could run in a hive and kill 3 onos stupid enough to morph in the open!
Is it really that lame that the eggs need mucho hp? I never got killed gestating, I'd always find a safe spot to do it. The eggs are only vulnerable now because they're not moving, they can take hella beating!
Had this happened pre 3.0, I would've shot both eggs with bullets to spare to nail the skulk.
What happened to the 2.0 eggs? The ones where a single light marine could run in a hive and kill 3 onos stupid enough to morph in the open!
Is it really that lame that the eggs need mucho hp? I never got killed gestating, I'd always find a safe spot to do it. The eggs are only vulnerable now because they're not moving, they can take hella beating!
Comments
okay, let me just say that is a stupid thing to say, because a hive isnt out in the open at all.
second: Eggs need a lot of hp, they cant always evolve in the hive because, have you ever tried walking as a gorge all the way from you hive to another hive on the otherside of the map with NO marine intervention? Not very easy (depending on how long the game has been going and the amount of people)
One time i evovled to onos, cloaked, and a rambo happened to run right into me (in a hive) so, what happened? he blasted the crap out of me! not fair at all, imo eggs need more hp, depending on the alien it's evolving to.
Had this happened pre 3.0, I would've shot both eggs with bullets to spare to nail the skulk.
What happened to the 2.0 eggs? The ones where a single light marine could run in a hive and kill 3 onos stupid enough to morph in the open!
Is it really that lame that the eggs need mucho hp? I never got killed gestating, I'd always find a safe spot to do it. The eggs are only vulnerable now because they're not moving, they can take hella beating! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Full clip kills an egg...
he then left the server <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
ps. I got a new avatar <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Trust me, a full LMG clip can kill it. They're toucgh because well...just to give them a better chance outside.
They can't regenerate you know.
Oh and the safest place to evolve, besides certain vents and rafters, is on top of the hive.
LMG deals 500 dmg at lv. zero
Egg is a stationary target
This thread has no point <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Oh and the safest place to evolve, besides certain vents and rafters, is on top of the hive. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
!!
Not recommended for higer, (ie bigger,) lifeforms. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Besides, a JP enters hive room. Where's he gonna go for? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
As for egg hp, I am in 2 minds.
They're fine, I think.
The only reason the egg is tougher now is because it actually uses all of it's armor, whereas before they'd die with armor. I say take like 50 armor away from the egg which would make it 200/100 right?
<b>LET THE RELAY RACES BEGIN!</b>
Although it would probably suck to have it hatch midway as your running, thus forcing the spoon down, and you up, there by flinging the marine half way accross the room... kind of like when the fat kid jumps on the seesaw with the skinny kid on the other side.
It could have been a skulk, or it could have been an onos.
However, what I think should NOT happen is that aliens get all(or just most? Don't remember) of their health back when they hatch. For example, if you stumble upon an upgrading skulk, spend most of your ammo on him but he hatches just in time, suddenly he's a full health upgraded skulk against a surprised and nearly ammoless marine, simply because you made the mistake of attacking him when he was <u>supposed</u> to be vulnerable. That's insane. Why should it be that way? Why should being caught with your pants down actually put you at an advantage over the marine? At the very least, damage done to an egg should carry over to the hatching alien so even if he's lucky enough to hatch on time, the damage dealt by the marine won't be wasted.
LMG deals 500 dmg at lv. zero
Egg is a stationary target
This thread has no point <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Yup.
Weapons 1/2/3 solves this problem right up, too. Especially if your not-so-much of a cheap a** commander dropped a better weapon, too.
... Mining a egg while it gestates. LOL!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
As far as the alien regaining its health after it finishes gestating, keep in mind that there is a flipside to it. An alien with regen will heal while they are an egg (if they weren't at full health to begin with), but they will lose all of the extra health when they finish gestating.
I do remember one time that I grabbed redemption because I was going to go gorge in hostile territory, and I wouldn't survive a fight with regen or cara due to marines having bigger guns. Anyway, I had redemption and I was a gorge, when I heard a marine coming. Rather than trying to run or fight, I decided to get adrenaline, turning me into an egg and allowing redemption to work more easily.
Eggs are fine. Absolutely perfect. The reason they're so tough is to ensure some random rambo can't wander in & slay you when you've picked the one place it should be safe to GEST, the hive in seconds.
If you can't kill eggs, may hell help you when you need to kill a Fade. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Er, what? Adrenaline affects redemption?
Er, what? Adrenaline affects redemption? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
No but the gorge has 150 health/40 armor and egg has 250 health/150 armor which means at about gorge 30-50 health redempt chance comes in and as an egg 250health/150 armor redempt proccess will begin at 50-100 health.
*Also (Never reading my post and having to edit most of the times) Going adrenaline meaning going egg
My take on both situations: an egg by itself is pretty killable. An egg with at least one defender is pretty safe, as you're much better off aiming for the active threat rather than the threat-to-be.
Larva have 10 armor and 25 HP.
StarCraft eggs have 10 armor and 200 hitpoints.
Just fyi.
Why is this? So that you require heavy firepower (Upgraded firebat is the ealiest and best unit for the job) to take either out. Imagine if some small, dinky normal marine found its way into your base and started shooting up the larva and eggs and killing them, all alone.
As previously stated, the HP of the eggs in NS are such so that a rambo cannot take them out without risking being killed by the alien who pops out, and so that the eggs can stand to wait there until help arives (many times i've killed marines shooting at eggs; both NS and SC)
Besides, they seem to be slippery to me - I can hit a skulk just fine when he is running, but a stationary target ! can't hit it to save my life!
you do not know what it will become but if it died it wasted res. Since the minimum is 2 res I find the risk of my death acceptable.
I think it's fine... but hey majority and balance rule.