New Ns_wad
TailguNNer
Join Date: 2002-09-27 Member: 1352Members
<div class="IPBDescription">WOW!</div> Ok, This is not made by me, All this stuff is created by my cousin CLAYMAN.
Dunno really if we are allowed to edit the ns textures, but anyways he made some changes on them, <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> here follows some exaples.
<img src='http://ww2.navids.com/ns2k5/hosted/tailgunner/skit/wall01.JPG' border='0' alt='user posted image' />
<img src='http://ww2.navids.com/ns2k5/hosted/tailgunner/skit/wall02.JPG' border='0' alt='user posted image' />
<img src='http://ww2.navids.com/ns2k5/hosted/tailgunner/skit/wall03.JPG' border='0' alt='user posted image' />
<img src='http://ww2.navids.com/ns2k5/hosted/tailgunner/skit/wall04.JPG' border='0' alt='user posted image' />
<img src='http://ww2.navids.com/ns2k5/hosted/tailgunner/skit/wall05.JPG' border='0' alt='user posted image' />
Dunno really if we are allowed to edit the ns textures, but anyways he made some changes on them, <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> here follows some exaples.
<img src='http://ww2.navids.com/ns2k5/hosted/tailgunner/skit/wall01.JPG' border='0' alt='user posted image' />
<img src='http://ww2.navids.com/ns2k5/hosted/tailgunner/skit/wall02.JPG' border='0' alt='user posted image' />
<img src='http://ww2.navids.com/ns2k5/hosted/tailgunner/skit/wall03.JPG' border='0' alt='user posted image' />
<img src='http://ww2.navids.com/ns2k5/hosted/tailgunner/skit/wall04.JPG' border='0' alt='user posted image' />
<img src='http://ww2.navids.com/ns2k5/hosted/tailgunner/skit/wall05.JPG' border='0' alt='user posted image' />
Comments
and i think it's allowed to edit them ....didn't dm change color on ayumi?
and i think it's allowed to edit them ....didn't dm change color on ayumi? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
He did.
And great job Tail's cousin! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
i'm looking forward too see them ingame
If NS could have textures like this without problems then don't you think the original NS.wad would contain textures like this?
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=67198' target='_blank'>Pre/selection Movie : Artworks/wallpapers, (yea we're still alive)://Pre/selection Movie : Artworks/wall...re still alive)://Pre/selection Movie : Artworks/wall...re still alive)</a>
3dmax render... You better be sitting down <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<a href='http://browserice.gmaxsupport.com/Projects/Non-GMAX/PreSelection/WIP.jpg' target='_blank'>http://browserice.gmaxsupport.com/Projects...lection/WIP.jpg</a>
These texture would indeed be very nice for that team, to bad hl can't handle these textures without a great perormance loss. (ah well we still have detail textures)
<img src='http://www.clayman.se/textures/1.JPG' border='0' alt='user posted image' />
<img src='http://www.clayman.se/textures/2.JPG' border='0' alt='user posted image' />
<img src='http://www.clayman.se/textures/3.JPG' border='0' alt='user posted image' />
<img src='http://www.clayman.se/textures/4.JPG' border='0' alt='user posted image' />
<img src='http://www.clayman.se/textures/5.JPG' border='0' alt='user posted image' />
<img src='http://www.clayman.se/textures/6.JPG' border='0' alt='user posted image' />
<img src='http://www.clayman.se/textures/7.JPG' border='0' alt='user posted image' />
<img src='http://www.clayman.se/textures/8.JPG' border='0' alt='user posted image' />
<img src='http://www.clayman.se/textures/9.JPG' border='0' alt='user posted image' />
im planning to upgrade the most of the ns textures, just for fun, i hafe done 70 textures today... ns_orion will be using some of them, in 256 size, but now they are in 512... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I have decided not to upgrade all ns textures... only the textures which tail needs for his map <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> it would take too muck time...
after that im planning to do an other texturepack for hl ore something...
Please do a quick tutorial for the graphic noobs among us. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->