Pitchblack Hive In Fully Lit Room

Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT DeputyThe Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
<div class="IPBDescription">weird aye?</div> <b>Some weird new bug I've detected:</b>
With everything in the compile set to final compile (I always compile that way <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ). the hive in starboard generator (map=achio btw) is somehow pitch black, no light casted on it at all <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->. I have tried moving it, deleting it and creating a brand new entity, but it refuses to be lit and stays pitchblack in a fully lit room...

Any ideas on this?

Comments

  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    Remember that all models in HL get their lighting from the floor directly under them. I believe there were issues when you're trying to use a skybox to cast light on a model, making it pitch black. I guess you'll have to use a spotlight to illuminate it or something.
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