[ms3d] Uvw Mapping In Ms3d
BlackPanther
Join Date: 2002-02-11 Member: 197Members
<div class="IPBDescription">making a skinmesh</div> This is a quick tutorial which is not fine tuned, but gives you the basics on how to do it properly.
<a href='http://www.itsabeast.com/xmas/tutorials/skinmeshing/index.htm' target='_blank'><span style='font-size:10pt;line-height:100%'><b>LINK</b></span> </a>
<a href='http://www.itsabeast.com/xmas/tutorials/skinmeshing/index.htm' target='_blank'><span style='font-size:10pt;line-height:100%'><b>LINK</b></span> </a>
Comments
/me kicks unwrapper to the recycle bin!
Yeah, you have to stretch the vertices by hand... and i REALLY hate how you cant do something like hold shift and you'll only pull straight. :/
<ul><li>Doesnt prompt to save when you click exit</li><li>messes up smoothing groups</li></ul>
Model - Mesh - Smooth - Skin - Animate - Release