My Level Needs Help!

Osiris321Osiris321 Join Date: 2003-03-19 Member: 14698Members
<div class="IPBDescription">I need texture experience...</div> HI, I am working on a map, but I would like it if someone could spiff it up before its done. I need some one who is good with textures. I also need to know how to upload the map to you. I cant finish the map myself due to "cant find map" error. I want a really detailed, clean, addicting map. So the more experience you have the better. <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html//emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif' /><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->

Comments

  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    You know, I think you're better off learning how to do it yourself than letting others do the work for you. About that error, you might not be compiling correctly or you forgot to move the compiled bsp to the correct folder.
  • CrackerjackCrackerjack Join Date: 2004-03-20 Member: 27463Members
    <!--QuoteBegin-ShdwStal+Apr 16 2004, 03:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ShdwStal @ Apr 16 2004, 03:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You know, I think you're better off learning how to do it yourself than letting others do the work for you. About that error, you might not be compiling correctly or you forgot to move the compiled bsp to the correct folder. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Agreed.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    If you ask something more specific then "texture my map for me" then people will probably be more willing to help you out. If you don't want to ruin your current map by fudging around on it will you less fine toned skills, start a new map and come back to the old one when you feel your skills are more adequete to do your map the juctice you feel it deserves.
  • WurmspawnWurmspawn Join Date: 2002-01-24 Member: 19Members
    texturing and brushwork are inextricably linked, don't be afraid to play with it. you'll enjoy the final product much more and learn quickly.
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