Ummmmmm... Error...
Caboose
title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
<div class="IPBDescription">not in compiling...</div> I google'd this error, the only one close to it involves aaatrigger and I didn't use aaatrigger at all in my map...
:edit: see attached
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Lightmap for Texture aaatrigger too large [11x32=352 luxels]; cannot exceed 324.
Most probably your .rmf, your .map or .bsp has been corrupted in some way. AAAtrigger textures are treated special, and should have a special lightstyle of 255, which means "no light data" = RAD is supposed to ignore them. If AAAtrigger is going through RAD, something is wrong, most probably corruption. (BTW: a luxel is short for "luminosity pixel" -- it's a fancier name for a light sample.) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Here's the compile log.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hlcsg v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlcsg -----
Command line: C:\Valve\Tools\XP's\hlcsg.exe -hullfile C:\Valve\Steam\SteamApps\fluffybunny@clan-dg.net\half-life\nsp\nshulls.txt "C:\Documents and Settings\Jarrod\My Documents\co_test.map"
Loading hull definitions from 'C:\Valve\Steam\SteamApps\fluffybunny@clan-dg.net\half-life\nsp\nshulls.txt'
Entering C:\Documents and Settings\Jarrod\My Documents\co_test.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ C:\Valve\Steam\SteamApps\fluffybunny@clan-dg.net\half-life\nsp\nshulls.txt ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
1 brushes (totalling 6 sides) discarded from clipping hulls
CreateBrush:
(0.09 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.50 seconds)
Using Wadfile: C:/Valve/Steam/SteamApps/fluffybunny@clan-dg.net/half-life/nsp/mario.wad
- Contains 0 used textures, 0.00 percent of map (17 textures in wad)
Using Wadfile: C:/Valve/Steam/SteamApps/fluffybunny@clan-dg.net/half-life/nsp/ns.wad
- Contains 29 used textures, 93.55 percent of map (578 textures in wad)
Warning: ::FindTexture() texture SKY not found!
Warning: ::FindTexture() texture CLIP not found!
Warning: ::LoadLump() texture CLIP not found!
Warning: ::LoadLump() texture SKY not found!
Texture usage is at 0.51 mb (of 4.00 mb MAX)
0.64 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlbsp -----
Command line: C:\Valve\Tools\XP's\hlbsp.exe "C:\Documents and Settings\Jarrod\My Documents\co_test.map"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Documents and Settings\Jarrod\My Documents\co_test.prt'
0.45 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlvis -----
Command line: C:\Valve\Tools\XP's\hlvis.exe -full "C:\Documents and Settings\Jarrod\My Documents\co_test.map"
62 portalleafs
170 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(0.02 seconds)
LeafThread:
(1.11 seconds)
average leafs visible: 53
g_visdatasize:493 compressed from 496
1.13 seconds elapsed
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlrad -----
Command line: C:\Valve\Tools\XP's\hlrad.exe -extra -sparse -lights "C:\Documents and Settings\Jarrod\My Documents\lights.rad""C:\Documents and Settings\Jarrod\My Documents\co_test.map"
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Sparse ] [ Original ]
oversampling (-extra)[ on ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'C:\Documents and Settings\Jarrod\My Documents\lights.rad']
[8 texlights parsed from 'C:\Documents and Settings\Jarrod\My Documents\lights.rad']
[Reading texlights from 'C:\Documents and Settings\Jarrod\My Documents\lights.rad']
Warning: Duplication of texlight 'comp_biomech01' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight 'light_strip3' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight 'fx_damage07' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight 'subway_lights' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight 'r25_light3' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight '~trn_ns' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight 'light_yg02on' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight 'light_stripred' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
[8 texlights parsed from 'C:\Documents and Settings\Jarrod\My Documents\lights.rad']
358 faces
Create Patches : 1785 base patches
0 opaque faces
12900 square feet [1857657.25 square inches]
176 direct lights
BuildFacelights:
(8.37 seconds)
BuildVisLeafs:
(0.88 seconds)
visibility matrix : 0.3 megs
MakeScales:
(0.39 seconds)
SwapTransfers:
(0.08 seconds)
Transfer Lists : 703520 : 703.52k transfers
Indices : 322920 : 315.35k bytes
Data : 2814080 : 2.68M bytes
GatherLight:
(0.05 seconds)
FinalLightFace:
(0.09 seconds)
9.94 seconds elapsed
----- END hlrad -----<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
:edit: see attached
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Lightmap for Texture aaatrigger too large [11x32=352 luxels]; cannot exceed 324.
Most probably your .rmf, your .map or .bsp has been corrupted in some way. AAAtrigger textures are treated special, and should have a special lightstyle of 255, which means "no light data" = RAD is supposed to ignore them. If AAAtrigger is going through RAD, something is wrong, most probably corruption. (BTW: a luxel is short for "luminosity pixel" -- it's a fancier name for a light sample.) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Here's the compile log.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hlcsg v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlcsg -----
Command line: C:\Valve\Tools\XP's\hlcsg.exe -hullfile C:\Valve\Steam\SteamApps\fluffybunny@clan-dg.net\half-life\nsp\nshulls.txt "C:\Documents and Settings\Jarrod\My Documents\co_test.map"
Loading hull definitions from 'C:\Valve\Steam\SteamApps\fluffybunny@clan-dg.net\half-life\nsp\nshulls.txt'
Entering C:\Documents and Settings\Jarrod\My Documents\co_test.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ C:\Valve\Steam\SteamApps\fluffybunny@clan-dg.net\half-life\nsp\nshulls.txt ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
1 brushes (totalling 6 sides) discarded from clipping hulls
CreateBrush:
(0.09 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.50 seconds)
Using Wadfile: C:/Valve/Steam/SteamApps/fluffybunny@clan-dg.net/half-life/nsp/mario.wad
- Contains 0 used textures, 0.00 percent of map (17 textures in wad)
Using Wadfile: C:/Valve/Steam/SteamApps/fluffybunny@clan-dg.net/half-life/nsp/ns.wad
- Contains 29 used textures, 93.55 percent of map (578 textures in wad)
Warning: ::FindTexture() texture SKY not found!
Warning: ::FindTexture() texture CLIP not found!
Warning: ::LoadLump() texture CLIP not found!
Warning: ::LoadLump() texture SKY not found!
Texture usage is at 0.51 mb (of 4.00 mb MAX)
0.64 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlbsp -----
Command line: C:\Valve\Tools\XP's\hlbsp.exe "C:\Documents and Settings\Jarrod\My Documents\co_test.map"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Documents and Settings\Jarrod\My Documents\co_test.prt'
0.45 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlvis -----
Command line: C:\Valve\Tools\XP's\hlvis.exe -full "C:\Documents and Settings\Jarrod\My Documents\co_test.map"
62 portalleafs
170 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(0.02 seconds)
LeafThread:
(1.11 seconds)
average leafs visible: 53
g_visdatasize:493 compressed from 496
1.13 seconds elapsed
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlrad -----
Command line: C:\Valve\Tools\XP's\hlrad.exe -extra -sparse -lights "C:\Documents and Settings\Jarrod\My Documents\lights.rad""C:\Documents and Settings\Jarrod\My Documents\co_test.map"
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Sparse ] [ Original ]
oversampling (-extra)[ on ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'C:\Documents and Settings\Jarrod\My Documents\lights.rad']
[8 texlights parsed from 'C:\Documents and Settings\Jarrod\My Documents\lights.rad']
[Reading texlights from 'C:\Documents and Settings\Jarrod\My Documents\lights.rad']
Warning: Duplication of texlight 'comp_biomech01' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight 'light_strip3' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight 'fx_damage07' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight 'subway_lights' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight 'r25_light3' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight '~trn_ns' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight 'light_yg02on' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
Warning: Duplication of texlight 'light_stripred' in file 'C:\Documents and Settings\Jarrod\My Documents\lights.rad'!
[8 texlights parsed from 'C:\Documents and Settings\Jarrod\My Documents\lights.rad']
358 faces
Create Patches : 1785 base patches
0 opaque faces
12900 square feet [1857657.25 square inches]
176 direct lights
BuildFacelights:
(8.37 seconds)
BuildVisLeafs:
(0.88 seconds)
visibility matrix : 0.3 megs
MakeScales:
(0.39 seconds)
SwapTransfers:
(0.08 seconds)
Transfer Lists : 703520 : 703.52k transfers
Indices : 322920 : 315.35k bytes
Data : 2814080 : 2.68M bytes
GatherLight:
(0.05 seconds)
FinalLightFace:
(0.09 seconds)
9.94 seconds elapsed
----- END hlrad -----<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Comments
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Using Wadfile: C:/Valve/Steam/SteamApps/fluffybunny@clan-dg.net/half-life/nsp/mario.wad
- Contains 0 used textures, 0.00 percent of map (17 textures in wad)
Using Wadfile: C:/Valve/Steam/SteamApps/fluffybunny@clan-dg.net/half-life/nsp/ns.wad
- Contains 29 used textures, 93.55 percent of map (578 textures in wad)
Warning: ::FindTexture() texture SKY not found!
Warning: ::FindTexture() texture CLIP not found!
Warning: ::LoadLump() texture CLIP not found!
Warning: ::LoadLump() texture SKY not found!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Looks like you've used the SKY and CLIP textures but then removed the .WAD file where they're located. Find that file and reattach it or make a new .WAD file in Wally for just those textures.
And, this is from the "<a href='http://www.unknownworlds.com/forums/index.php?showtopic=55406' target='_blank'>Common Errors and Problems</a>" thread:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Lightmap Error
<img src='http://mappers.riseofpower.net/CommonErrors/lightmap.jpg' border='0' alt='user posted image' />
Go to the texture tool and replace all instances of aaatrig with null. I forgot about this one. Had to edit it in. Lately I've been getting this, so it's fairly common, for me anyway. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
EDIT: just remembered you said you didn't use the aaatrigger texture. I'm guessing it's a combination of not having the SKY and CLIP textures. WC probably replaced those "non-textured" brushes with the AAATRIGGER (I'm totally guessing here) and now you're getting an error.