<div class="IPBDescription">...make ladders skulk compatible?</div> I did a search but didn´t find anything on that topic. In my map, skulks cant climb the ladders, the just stutter around. what do i have to change to let them clib up, too?
Nope, definitely clip. It should bt zhlt.wad which should be in the folder with the compile tools - if you can't find it, just make a new texture in Wally and call it "clip", the name is the only important thing as far as the compiler is concerned.
Try halflife.wad? It should definitely be in one of the stock wads, it's not a special texture or anything. If you have Steam, there is a guide somewhere on how to extract halflife.wad from Steam's cache.
<!--QuoteBegin-ShdwStal+Apr 23 2004, 12:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ShdwStal @ Apr 23 2004, 12:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Silicon, what if a marine was at the top and wanted to climb down? Wouldn't he just fall off then? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> last time I used it I don't remember having that problem, I will try it again later and report back here. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
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Edit: Umm, i can´t find a clip brush. Do you mean skip?
<img src='http://tmp.crypt.wack.us/ladder.jpg' border='0' alt='user posted image' />
last time I used it I don't remember having that problem, I will try it again later and report back here. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->