Bunny, Bunny, Your So Cute.

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Comments

  • KoniaXKoniaX Join Date: 2003-02-16 Member: 13641Members, Constellation
    Mouse! Talk to me the next time you see me, I will try and show you.
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    edited April 2004
    <!--QuoteBegin-phunktion+Apr 26 2004, 04:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (phunktion @ Apr 26 2004, 04:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->wrong. if you want to get any kind of acceleration or gain the top speed (around 500-530). which comes from the turning motion in the air. believe me when i started bhopping i did the previous diagrams way and it got me know where<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    No, you misunderstood me. The strafing and turning is necessary, as it is what provides the acceleration, but it is entirely separate from the jumping, which serves to maintain speed. Thus, you need to do the strafing and turning, and you need to jump constantly, but you do not need to coordinate these processes.
  • ShesekShesek Join Date: 2003-06-22 Member: 17617Members
    i skimmed through the text and i don't recall anyone mentioning that ducking is a must for a skulk to bh
    so
    like
    it is :p
  • MouseyMousey Join Date: 2002-11-07 Member: 7637Members
    rofl, thanks ;D

    And KoniaX, I will be on late tomorrow, (Wednesday). So far I've actually gotten some pretty decent results, I hit about 520 speed, which yea, isn't anything to really gloat about... But hey, getting there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> Awesome tips guys. Maybe someone should sticky this or... Well, I'm saving it to show people anyways. Lotsa great suggestions in here.
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    <!--QuoteBegin-Mousey+Apr 27 2004, 02:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mousey @ Apr 27 2004, 02:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And KoniaX, I will be on late tomorrow, (Wednesday). So far I've actually gotten some pretty decent results, I hit about 520 speed, which yea, isn't anything to really gloat about... But hey, getting there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The limit is actually 493, but it is only applied when you touch the ground.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    <!--QuoteBegin-sej+Apr 22 2004, 12:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sej @ Apr 22 2004, 12:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wait, scripting is legal? Since when? ive been out of the loop of ns clan play for a few months now...


    er..... k go go special scripts, with those even the biggest muppets with 0 hand eye co ordination can bunnyhop with maximum speed and control.



    btw... if you cant bhop without holding forward, your not actually bunnyhopping at all, just jumping around normally. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yes this is what I've been doing and thinking it was bunny hopping. Maybe this will help me kill more marines.
  • SaltzBadSaltzBad Join Date: 2004-02-23 Member: 26833Members
    <!--QuoteBegin-a civilian+Apr 26 2004, 03:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Apr 26 2004, 03:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-phunktion+Apr 26 2004, 04:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (phunktion @ Apr 26 2004, 04:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->wrong. if you want to get any kind of acceleration or gain the top speed (around 500-530). which comes from the turning motion in the air. believe me when i started bhopping i did the previous diagrams way and it got me know where<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    No, you misunderstood me. The strafing and turning is necessary, as it is what provides the acceleration, but it is entirely separate from the jumping, which serves to maintain speed. Thus, you need to do the strafing and turning, and you need to jump constantly, but you do not need to coordinate these processes. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Why in the world do I never get more than 400 then? Should I turn softer, harder, faster, slower ? I seem to be able to bhop anything but the Skulk to 150% or a bit more, but with the Skulk I'm stuck at 400ish.
  • BOBDololBOBDolol Join Date: 2003-10-04 Member: 21431Members
    are you holding crouch?

    and are you either using a script or mousewheel? don't be naive, it is IMPOSSIBLE to bunnyhop perfectly manually

    but even then, you're actually supposed to start your first jump at 400 using the gliding technique which is explained in the link that i posted somewhere in this thread
  • SamahSamah Australia Join Date: 2003-05-14 Member: 16286Members, Constellation
    "gliding"...
    I've always called it strafe jumping :/

    Good ways to practice strafe jumps/gliding (do this as marine):
    1) Hit the ns_ayumi readyroom easter egg button without any help.
    2) At the big lift in ns_metal, jump across to the ledge on the other side (a lot easier to do in beta 4 since they changed that area).
    3 - the hard one) On ns_lost, at eternal requiem, jump from the railing next to the res node across to the ledge. I believe I've done it once, but it's pretty hard.

    (And yes you MUST hold crouch as skulk or you will lose your speed as soon as you 'stick' to the ground).
  • v4rAv4rA Join Date: 2003-11-28 Member: 23672Members, Constellation
    For bunnyhopping u need to use the mousewheel, it doesnt matter how good u are with the spacebar, with the mousewheel u will be better, i assure you, and use sv_cheats 1 and cl_showspeed 1 as phunkiton said to control if u are going better.

    If u look to the left, strafe to the left, if u look to the right strafe to the right, use always the crouch key, use rails to gain more speed thats all
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