Co_ambeke

ZaziZazi Join Date: 2002-05-26 Member: 672Members, NS1 Playtester, Contributor
<div class="IPBDescription">56k Beware! I mean it!</div> Below are five shots of the hive bit. As usual, bash them to smitherines! Ho ho ho... as soon as I can fix my plane issue, I shall release Ambeke, which hopefully won't be too much longer.

Without further ado, the shots:
<img src='http://www.thezazi.net/maps/ambeke/images/hive0001.jpg' border='0' alt='user posted image' />
<img src='http://www.thezazi.net/maps/ambeke/images/hive0005.jpg' border='0' alt='user posted image' />
<img src='http://www.thezazi.net/maps/ambeke/images/hive0007.jpg' border='0' alt='user posted image' />
<img src='http://www.thezazi.net/maps/ambeke/images/hive0008.jpg' border='0' alt='user posted image' />
<img src='http://www.thezazi.net/maps/ambeke/images/hive0009.jpg' border='0' alt='user posted image' />

Below are some older shots:
<img src='http://www.thezazi.net/maps/ambeke/images/ambeke0008.jpg' border='0' alt='user posted image' />
<img src='http://www.thezazi.net/maps/ambeke/images/ambeke0015.jpg' border='0' alt='user posted image' />
<img src='http://www.thezazi.net/maps/ambeke/images/ambeke0091.jpg' border='0' alt='user posted image' />
«1

Comments

  • AeaAea Join Date: 2003-10-09 Member: 21552Members
    <b>Zeit zooks zery zood!</b>
  • chis1chis1 Join Date: 2004-01-13 Member: 25281Members
    that looks aweomse :o
  • BergerBerger Join Date: 2002-11-16 Member: 8945Members, Constellation
    edited April 2004
    I like the cave bit with the fog. And that skybox is nice too.

    Let's just hope it doesn't get widowed.
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    Looking very nice. Send me a copy. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Let's just hope it doesn't get widowed. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> what do you mean by that?

    Map related, those computer screens in the second pic do look a bit bright, also try adding a few more fog sprites as having so few looks awkward to me (unless your worried about performance issues).
  • john_sheujohn_sheu Join Date: 2004-02-26 Member: 26917Members
    Very nice, awesome skybox, was it you or Mr.Ben that started the glowing-organic-crystals thing?

    On another note, I don't like how those fog sprites clip against the wall, creating an abrupt change between "fog background" and "un-fog foreground" Assuming that you're using the light halo entity (whatever it's name is), couldn't you center it on the passageway and make it fit exactly *in*? That would get rid of the clipping.
  • SamahSamah Australia Join Date: 2003-05-14 Member: 16286Members, Constellation
    Looks pretty awesome, but I think you might have gone a bit crazy on the coloured lighting <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    Excellent brush/texture/ambience work though.
    Seeing screenies of some of these great maps in here is kinda inspiring me to finish my own map :/
    Yes one day nsmap.rmf will become ns_<can't think of a name>.rar !!!
  • CaCaCaCa Join Date: 2003-06-12 Member: 17319Members
    <!--QuoteBegin-Flayra+Apr 20 2004, 10:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flayra @ Apr 20 2004, 10:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Looking very nice. Send me a copy. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    whoops... and away we go!... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    Up, UP, <b>AND AWAY</b> ... into a official version.
    Really hope it does.


    I absolutely love the glowy-crystals... i may have to steal the idea for my map. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> They just tie everything together...
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    edited April 2004
    poast

    :edit: you already know what i think of it.
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    <b>Holy ****</b> - Not only does it look good but you get the honorable master and commander Flayra coming out of hiding to see it... I tried for ages to do that! I layed cookies on the ground and even left out a plate of carrots and a glass of milk... He's the santa claus of the modern gaming industry..
  • SamahSamah Australia Join Date: 2003-05-14 Member: 16286Members, Constellation
    <!--QuoteBegin-HanzGrub3r+Apr 21 2004, 12:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HanzGrub3r @ Apr 21 2004, 12:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I layed cookies on the ground and even left out a plate of carrots and a glass of milk... He's the santa claus of the modern gaming industry.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Let's just hope he's not lactose intolerant. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
    So, Ambeke isn't cancelled after all?
    Looks great btw. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • VaratharVarathar Join Date: 2004-03-17 Member: 27382Members
    Looks so Good! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
    Awsome actually.
    Great atmosphere (I think <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )

    When i can see that map ready?
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    <!--QuoteBegin-Varathar+Apr 21 2004, 01:12 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Varathar @ Apr 21 2004, 01:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Great atmosphere (I think <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    This i can vouch for. Especially the room in the very last pic. that one... wow. i love that room. You BETTER have kept that broken pipe zazo.
  • VaratharVarathar Join Date: 2004-03-17 Member: 27382Members
    <!--QuoteBegin-Belgarion+Apr 21 2004, 03:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Belgarion @ Apr 21 2004, 03:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Varathar+Apr 21 2004, 01:12 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Varathar @ Apr 21 2004, 01:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Great atmosphere (I think  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    This i can vouch for. Especially the room in the very last pic. that one... wow. i love that room. You BETTER have kept that broken pipe zazo.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    It's my favorite too. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    edited April 2004
    <!--QuoteBegin-Flayra+Apr 20 2004, 08:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flayra @ Apr 20 2004, 08:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Looking very nice.  Send me a copy. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    That's you sorted.

    EDIT: Oh yeah, and I love it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Note: You don't want to know how he hit the planes limit.
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    wow, that cave or something with the glowing chrystals is awesome
  • WurmspawnWurmspawn Join Date: 2002-01-24 Member: 19Members
    an impressive skybox no doubt, but with a glowing green nebula nearby wouldn't one expect a bit of the ambient light to be tinted green? although i do realize that the artificial lighting of the station would largely drown out the light from outside, it would not be completely gone. i suppose that outdoor and darker areas would show this more. wouldn't this green also be noticeable on the rock faces?
    /end c&c

    great work as always zazi ~:)
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
  • ClemClem Join Date: 2003-12-16 Member: 24447Members
    edited April 2004
    Oh my gosh. Those screens look really really awesome. Man if you need a download mirror wrote me an email clem@readyroom.de
    We would love to run your map on your Costum Map Server once it's done.
    Keep up the good work buddy and if you need something, email me <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    -catch you later
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    <!--QuoteBegin-quazilin+Apr 21 2004, 03:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (quazilin @ Apr 21 2004, 03:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> pretty damn good! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    same
  • ZaziZazi Join Date: 2002-05-26 Member: 672Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Mendasp+Apr 21 2004, 06:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mendasp @ Apr 21 2004, 06:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Note: You don't want to know how he hit the planes limit. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Quiet.
  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    edited April 2004
    Looking great, just a single remark on the texture alignement of those pipe textures: it kinda sucks, completely destroying the illusion of a round surface.
    If you're a QuArK user, just use "wrap texture around pillar".
    If you're a WC/Hammer user, I believe KFS placed a tuturial on curved surfaces a while ago that should help with this, albeit with a lot more effort and poorer results. Basicaly, try to increase the texture size and make it seamlessly stretch across multiple faces sideways.

    And do you seriously need 200k per 640x480 jpeg image <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    Very colourful, I like <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> Though, as someone previously said, the screens are a bit too bright. Imagine you were looking at that late at night. Ouchies.
  • SamahSamah Australia Join Date: 2003-05-14 Member: 16286Members, Constellation
    <!--QuoteBegin-Wolv+Apr 22 2004, 06:27 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolv @ Apr 22 2004, 06:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you're a WC/Hammer user, I believe KFS placed a tuturial on curved surfaces a while ago that should help with this, albeit with a lot more effort and poorer results.
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Hrmm in Hammer I made a curved surface on my map and stretched the texture across it...
    From memory (been a while since I loaded up Hammer) select all the faces you want to use and I think there's an option there for "treat as one face" or something like that. I definitely remember doing it though - cos I was thinking "OMG what a godsend". <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • CaCaCaCa Join Date: 2003-06-12 Member: 17319Members
    <!--QuoteBegin-Clem+Apr 21 2004, 11:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Clem @ Apr 21 2004, 11:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We would love to run your map on your Costum Map Server once it's done. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <b>"Custom Map"</b> server?

    didn't ye hear?

    this one's goin' official, jim!...

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ZaziZazi Join Date: 2002-05-26 Member: 672Members, NS1 Playtester, Contributor
    If I could have it done by tomorrow, I think, it could've been in Beta 4. Onos. I guess I'll settle for the next release. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    Looks good, but, I see a really big problem in shot five.


    Notice how uneven the floor around the hive is. Thats going to be hell for both sides to build structures.
Sign In or Register to comment.