[con]12g Brute...shottie

1235

Comments

  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    Drake, could i use the LMG, Shotty, pistol and hmg concepts for my mod? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin--=[Drake]=-+May 6 2004, 01:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ May 6 2004, 01:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Y is it hard to model in general or did u not have any luck modeling it yourself ? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    because holes are the devil, especialy in curved objects like a grenade <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    u can do it !

    yes u can aka`'lamanaia but they can also be modeled for NS
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-DR_FUZZY+May 6 2004, 03:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ May 6 2004, 03:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--=[Drake+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->=-,May 6 2004, 01:40 PM] Y is it hard to model in general or did u not have any luck modeling it yourself ? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    because holes are the devil, especialy in curved objects like a grenade <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    not with the power of boolean they arent.....
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    but with the power of boolean you get 400000 poly models.
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->but with the power of boolean you get 400000 poly models.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    lol <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> i use boolean alot now, its really useful but i dont think it increases the PC by that much <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->, that may just be me thinking wrong though
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    well on my j-6 i made a few too many holes in my barrel and got around 400000 polies.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    thats probably cuz you put a high number in the sides of cylinders 8 should be pretty damn nice looking
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    Ya cylinders are a ****...plus when i started MAX i didnt question the 24 sides for a cylinder default it had <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    This way...i ended up creating 4000 polys modelling just a barrel <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    lol same here i didnt realize the number of sides thing for a while <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    How far have u got modelling these?

    (if u've started, of course)
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    me being a lazy bum i havent started any of these <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> you guys are free to try them because the last time did a concept first everyone started bitching at me for taking all the good concepts first so im giving you all a nice head start before i take my wack at it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    yeah take a whack at it then blow all our models out the water....
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    nah i think ill give you guys some time to do them all then if i see ones i dont like ill redo them <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    <span style='color:purple'>/me holds gun to Chronos Head </span>

    Dont worry Chrono me laddy No1s forceing ya

    <span style='color:purple'>/me also holds babys captive</span>
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    there's no boolean in milkshape D:
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    There ent nuthin wrong wit boolean. Of course, you can be a **** and try to boolean out a really complex shape, but then u'r a ****.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->there's no boolean in milkshape D:<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    your point being...
  • UlatohUlatoh Join Date: 2002-12-18 Member: 10982Members
    <!--QuoteBegin--=[Drake]=-+May 4 2004, 09:38 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ May 4 2004, 09:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Grenade tho it doent really relate to any of the other cept for the sorta vent holes <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    concepts of a version of this nade, instead of a spoon that pops off, theres a button you push.
  • UlatohUlatoh Join Date: 2002-12-18 Member: 10982Members
  • UlatohUlatoh Join Date: 2002-12-18 Member: 10982Members
    edited May 2004
    numero 3. If any of you can use AutoCAD files, I can give you those if your interested, MUCH clearer, and you can prolly use them in 3dsmax somehow.

    any questions just let me know, but this should be more than enough for any modeler
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    thread hijacking isnt very nice D:
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin--=[Drake]=-+May 7 2004, 03:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ May 7 2004, 03:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:purple'>/me holds gun to Chronos Head </span>

    Dont worry Chrono me laddy No1s forceing ya

    <span style='color:purple'>/me also holds babys captive</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    drake ill do it if you give me the building concepts ive been asking for about 2 weeks now <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    I agree with cookie, but...
    Pushbutton 'nades aren't a very good idea. Whereas a spoon-triggered grenade is activated once it leaves your hand, you'd need to push the button, then throw (or use two hands), which is both time consuming and very dangerous.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    yeah id rather it had a pin aswell

    and id love to see it with the TS nade animations those rocked
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    how about ulatoh's design but with a pin?
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    i donno it the shape would'nt really be suitable for a Grenade since it for those times when u need to roll a grenade
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin-chrono5454+May 7 2004, 06:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 7 2004, 06:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> drake ill do it if you give me the building concepts ive been asking for about 2 weeks now <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Building concepts?
  • UlatohUlatoh Join Date: 2002-12-18 Member: 10982Members
    think of it as like a switch, you just grasp the nade, with the half-circle shaped button under your thumb, you pull the pin out of the top, and push the button down, and throw, when you release, it starts counting down, it would be more like power button on a comp, you know, it clicks in, but only turns on or off after you release?
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Revolver+May 8 2004, 11:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ May 8 2004, 11:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-chrono5454+May 7 2004, 06:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 7 2004, 06:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> drake ill do it if you give me the building concepts ive been asking for about 2 weeks now  <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Building concepts? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    hush you top seceret <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin-chrono5454+May 8 2004, 11:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 8 2004, 11:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Revolver+May 8 2004, 11:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ May 8 2004, 11:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-chrono5454+May 7 2004, 06:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 7 2004, 06:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> drake ill do it if you give me the building concepts ive been asking for about 2 weeks now  <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Building concepts? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    hush you top seceret <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    So why'd you mention 'em? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
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