<div class="IPBDescription">Space</div>Is there a way to remove gravity on a map on the outside of a ship or base but still have gravity on the inside?
Yes there is! You can use the trigger_gravity entity (brush entity), when a player touch the brush the gravity changes for tha player. To make an inside/outside change of gravity you just have to put 2 trigger_gravity at each exit. One near the outside to lower the gravity and one near the inside with a high gravity.
Something like that: outside::::::::::::::inside :::: is a corridor
so you should do something like: outside::|1::::::|2::inside
Comments
You can use the trigger_gravity entity (brush entity), when a player touch the brush the gravity changes for tha player.
To make an inside/outside change of gravity you just have to put 2 trigger_gravity at each exit. One near the outside to lower the gravity and one near the inside with a high gravity.
Something like that:
outside::::::::::::::inside
:::: is a corridor
so you should do something like:
outside::|1::::::|2::inside
| = trigger_gravity
|1 = low gravity
|2 = high gravity
Could you maybe help me by telling me how to start mapping? like what programs to use
That has almost everything you'd need to know
BTW- I do believe that the trigger_gravity entity doesn't work with NS.... 0o;