What The Keck? Units?
GaryM
Join Date: 2004-04-26 Member: 28220Members
<div class="IPBDescription">I need a measuring tape...</div> Reading the manual, I notice that the Defense and Movement chambers affect stuff within 400 units? How much is that, right next to it or across a room or what? Apologies in advance for my nubbiness.
Edit: The title was meant to read Heck not Keck. I shouldn't have just drunk a big mug of hot chocolate.
Edit: The title was meant to read Heck not Keck. I shouldn't have just drunk a big mug of hot chocolate.
Comments
[edit]To give you another idea, many of the crates in HL singleplayer were 64, 128, or another base-2 unit measurement tall.
Also hulls (were what sized unit can move or not) and all colision detection is sized in units.
A Skulk is 32*32*36 (width*length*height)
A Marine is 32*32*72
An Onos is 64*64*108
see nshulls.hull or nshulls.txt
<b>This makes:
50 units = 1 ingame meter</b>
400 units = 8 meter (dc range)
1200 units = 24 meter (~siege range)
So get 12.5 marines to stand next to each other to test the range.
<b>This makes:
50 units = 1 ingame meter</b>
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So marines are 1.44 m tall... I bet, TSA does not have a basketball team... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
40 (39.68) units = 1 meter
400 units = 10 meters = 33 feet (approx)
There you go <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
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Not precisely true. You can crank the grid down smaller than 1 unit. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->