Mwheeldown Issue
archer1662
Join Date: 2004-03-30 Member: 27610Members
<div class="IPBDescription">Issue when scrolling weapons</div> Hi,
When I first got NS (v3.0 beta 3), the mwheelup and mwheeldown were working to scroll through the menu to get an item. I was trying to learn bunnyhopping the other day and I was told to bind jump to mwheeldown (at that time I didn't know that that didn't mean scrolling down, not just pushing down on mouse3). I restored it back to what it was, and now, mwheelup scrolls through the menu, while mwheeldown just goes to the weapon without any scrolling through the menu
What could this be?
When I first got NS (v3.0 beta 3), the mwheelup and mwheeldown were working to scroll through the menu to get an item. I was trying to learn bunnyhopping the other day and I was told to bind jump to mwheeldown (at that time I didn't know that that didn't mean scrolling down, not just pushing down on mouse3). I restored it back to what it was, and now, mwheelup scrolls through the menu, while mwheeldown just goes to the weapon without any scrolling through the menu
What could this be?
Comments
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "slot3"
bind "MOUSE1" "+attack"
bind "MOUSE2" "slot1"
bind "MOUSE3" "+popupmenu"
bind "MOUSE4" "slot2"
bind "MOUSE5" "slot4"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
With logitech MX310 & hud_fastswitch 1
then type "bind mwheeldown bleh"
but replace bleh with the opposite of what mwheelup says
ie
if you type "bind mwheelup" and it comes up with "nextinv" then bind mwheeldown to "previnv"
bind mwheelup "invnext"
bind mwheeldown "invprev"
It sounds to me like you binded mwheeldown to "invlast" witch actually doesn't go through the menu at all. It goes strait to the last weapon you had selected.
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->"blank" "=========================="
"blank" " Weapons and items"
"blank" "=========================="
"+attack" "Attack (important)"
"+use" "Use/build"
"+reload" "Reload weapon"
"impulse 100" "Flashlight"
"+showmap" "Show map"
"+showscores" "Display multiplayer scores"
"slot1" "Weapon category 1"
"slot2" "Weapon category 2"
"slot3" "Weapon category 3"
"slot4" "Weapon category 4"
"slot5" "Weapon category 5"
"invprev" "Previous weapon"
"impulse 1" "Next weapon"
"impulse 3" "Drop weapon"
"lastinv" "Last used weapon"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
As you can see, binding a key to "next weapon" by means of the controls menu will bind it to "impulse 1", rather than "invnext".
Also, an excerpt from kb_def.lst:<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->"MWHEELUP" "invprev"
"[" "invprev"
"MWHEELDOWN" "invnext"
"]" "invnext"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
Mwheeldown is, by default, bound to "invnext" rather than "impulse 1".
(These files can be found in nsp/gfx/shell)
Anyway, to solve your problem, type <b>bind mwheeldown invnext</b> in the console.