Uskaarj2k4 Team Colors Done Humans Base Turret
<div class="IPBDescription">RTS mod for the UT2k4 engine</div> Just thought you guys would like to see the latest pics from my RTS mod
They show of the team color for teams. Instead of having a skin for each team we use one texture then the player can pick whatever color he wants and it will put that color on buildings and units <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> also I am proud to show off the humans new Anti-Air turret
<img src='http://uskaarj.beyondunreal.com/content/pictures/sites/uskaarj2/TeamColorsPromo1.jpg' border='0' alt='user posted image' />
<img src='http://uskaarj.beyondunreal.com/content/pictures/sites/uskaarj2/TeamColorsPromo2.jpg' border='0' alt='user posted image' />
<img src='http://uskaarj.beyondunreal.com/content/pictures/sites/uskaarj2/TeamColorsPromo3.jpg' border='0' alt='user posted image' />
<img src='http://uskaarj.beyondunreal.com/content/pictures/sites/uskaarj2/rocketturret1.jpg' border='0' alt='user posted image' />
<img src='http://uskaarj.beyondunreal.com/content/pictures/sites/uskaarj2/rocketturret2.jpg' border='0' alt='user posted image' />
<img src='http://uskaarj.beyondunreal.com/content/pictures/sites/uskaarj2/rocketturret3.jpg' border='0' alt='user posted image' />
In other news I just got a Radion 9800 pro and for the first time in a long time I was able to play Half life with out it looking all messed up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> and yes you guessed right the first mod I played with the new card was NS <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
They show of the team color for teams. Instead of having a skin for each team we use one texture then the player can pick whatever color he wants and it will put that color on buildings and units <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> also I am proud to show off the humans new Anti-Air turret
<img src='http://uskaarj.beyondunreal.com/content/pictures/sites/uskaarj2/TeamColorsPromo1.jpg' border='0' alt='user posted image' />
<img src='http://uskaarj.beyondunreal.com/content/pictures/sites/uskaarj2/TeamColorsPromo2.jpg' border='0' alt='user posted image' />
<img src='http://uskaarj.beyondunreal.com/content/pictures/sites/uskaarj2/TeamColorsPromo3.jpg' border='0' alt='user posted image' />
<img src='http://uskaarj.beyondunreal.com/content/pictures/sites/uskaarj2/rocketturret1.jpg' border='0' alt='user posted image' />
<img src='http://uskaarj.beyondunreal.com/content/pictures/sites/uskaarj2/rocketturret2.jpg' border='0' alt='user posted image' />
<img src='http://uskaarj.beyondunreal.com/content/pictures/sites/uskaarj2/rocketturret3.jpg' border='0' alt='user posted image' />
In other news I just got a Radion 9800 pro and for the first time in a long time I was able to play Half life with out it looking all messed up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> and yes you guessed right the first mod I played with the new card was NS <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Comments
Looks awesome!
I thought it was Command and Conquer: Generals!
Sweet christ!
O_O
and shall be visiting often.... so update often! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Also as you can see in the 3rd picture down on the left hand side just above the build menu the new mouse cursor for edge scrolling <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> so the player can now move about the map just by moveing the cursor to the edge of the screen.
And to the right hand side the command menu and now with commands showing up in it when a unit is selected.
And DY357LX I update the site as often as I get new stuff from the rest of the team.
Also I can tell we are getting close to our set mark when people look at our total conversion mod and think it is an RTS game and not the UT2k4 engine.
Make sure that you make the sides different. TBH, we don't want another starcraft/C&C. Look at what Flayra has done- took a game, and made something no one could ever think of, because it was HIS. I hope you guys do the same.
They show of the team color for teams. Instead of having a skin for each team we use one texture then the player can pick whatever color he wants and it will put that color on buildings and units <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> also I am proud to show off the humans new Anti-Air turret
In other news I just got a Radion 9800 pro and for the first time in a long time I was able to play Half life with out it looking all messed up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> and yes you guessed right the first mod I played with the new card was NS <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You are Jesus (Flayra is God). Can i hump your leg please?
And......wow
Oh and will this be a RTS/FPS like NS or just an RTS?
It's probably easier to do on the UT2k4 engine.
It's probably easier to do on the UT2k4 engine. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Probably. It's probably easier to do in an exclusively outdoor environment, as well. To me, the indoor, CQB feel is what makes NS so unique, despite there being plenty of other RTS/FPS games.
In any case, that's a damn fine looking mod. I won't be very interested if it's exclusively RTS, though - I'm not a huge fan of RTS games that have no "real people" on the ground. I would like to see games that include human commanders, AI units, and human "commando" units, though.
but once we get gameplay and everything worked out with units we will ad a new gameplay thing to the mod.
once a game has started people can only spectate unles there is a unit for him to take a control.
units can become free by the RTS player selecting a unit then selecting the freeup button this will then alow the spectator to take control of the untit and go into FPS mode.
but this is only going to come after a few builds are out and we have everything stable.
Also there are alot of buttons still missing from the interface and it will look even better once we get them in <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
we started working on this mod I would say about 5 years ago and that was for the old unreal engine so we took are skills we learned from working with the old engine and used them on the new one <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> thats why we are getting things done so fast on the mod <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->