Pros. Vs Pubs.(normal Players)

project_demonproject_demon Join Date: 2003-07-12 Member: 18103Members
edited May 2004 in NS General Discussion
<div class="IPBDescription">what makes them different?</div> As you all know,NS is really a strategy game, played from a 1rst person view(except commander).That means it is not a shooter game... now that's what makes it different from shooter games, the Strategy.

In here, Pros and Pubs(normal players) gona be exposed to some very probable situations in a game... and as we go, we are going to compare them both.

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#1 Pubs.
<b>Game starts</b>,you are an alien, you decide to go gorg, after transforming into a gorg,you decide to drop a SC without asking your team... or you just go drop some OC. or RT.

#1 Pros.
<b>Game starts</b>,you are an alien, you check the score board, you see that you don't have enough gorgs on your team, so you decide to go gorg, after transforming into a gorg,you ask your team what chamber they want 1rst, then you drop the chamber chosen by your team... or you just go drop some RT or rush to secure 2nd hive by dropping some OC there(which is not yet built)
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#2 Pubs.
You are in <b>middle game</b>, you are an alien, you've just finished building 2nd hive, you decide to drop a SC or RandomC without asking your team and without checking the scoreboard.

#2 Pros.
You are in <b>middle game</b>, you are an alien, you've just finished building 2nd hive, after having a look at the score board, you decide that it is best to drop a MC, but before doing so, you ask your team and you explain what you think is best , after your team's decision, you drop the Chosen C.
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Known abbreviations:

MC : Movement Chamber
DC : Defense Chamber
SC: Sensory Chamber
C : Chamber
Pros. : professionals
Pubs. : Public players or normal players
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By the way....

When I say,"after having a look at the score board" or something with the score board, it means that the player is checking the fromes of his teammates (skulk,gorg,fade...)
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FEEL FREE TO ADD MORE PROBABLE SITUATIONS...GUIDE NS PLAYERS TO THEIR WAY OF "TEAM PLAY"
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Comments

  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Difference is coordination and skill
  • Jmmsbnd007Jmmsbnd007 Join Date: 2002-11-24 Member: 9793Banned, Constellation
    <!--QuoteBegin-Forlorn+May 4 2004, 04:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ May 4 2004, 04:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Difference is coordination and skill <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Concur, little to do with gorges.
  • Red_SquirrelRed_Squirrel Join Date: 2003-12-15 Member: 24414Members
    edited May 2004
    <span style='color:white'>Be nice.</span>
  • BuggyBuggy Join Date: 2003-11-08 Member: 22400Members, Constellation
    edited May 2004
    your "pub" examples are more like "nub" examples.

    apart from that, i reccomend newer players to go gorge whilst using the minimap © and ask their team what he/she needs to build.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    sc and mc first works on most pubs, so dc fails alot.
    outdated examples.
  • l3igDl3igD Join Date: 2003-11-20 Member: 23262Members
    Hmm... When pros play scrims/matches/pugs. They know what they are going to do before the game starts. As marines you have 2-3 possible strats depending on the hive. As aliens everyone knows what their role is. In a pub you just join and get what the team need or you just ignore the whole team and do what you want.
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    Ah, this will help me with my expeience.
  • UnknownUnknown Join Date: 1970-01-01 Member:
    all hypothetical situations. not all "pubs" as yo usay do this. basically all i got from this thread is that pros > nubs.
    DUH
    thank you for stating the obvious.
  • SalvationSalvation Join Date: 2003-11-21 Member: 23300Members
    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> i didn't know pubers go gorge
  • LichoLicho Join Date: 2002-11-02 Member: 3858Members, NS1 Playtester
    There are proffesional NS players? Where can I make money by playing this game? :-)
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    Yes, I go gorge quite a bit when I need to build RT's and OC's. I build lots of OC's.
  • WarriorWarrior Join Date: 2003-02-16 Member: 13624Members
    I sure wouldnt gorge to drop a chamber or rt. Id be going fade.
  • falloutx2falloutx2 Join Date: 2003-05-01 Member: 15979Members, Constellation
    All he is getting at is that experienced players try and make wise decisions how to spend res instead of "OMG 8'000s ocs in some obscure hall somewhere."

    Not really all that flame worthy.
  • inkblotinkblot Join Date: 2004-01-05 Member: 25077Members
    Clanners also have pre formulated strats and much more extensive map knowledge that pubbers. A clan commander will be good about handing out meds/ammo. Comms also know what upgrades to go for. Since clanners have played together and communicated, they know what they plan to do. Rather than just having everyone wander off looking for RTs, they move in coordinated fashion.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    i dont think it anything really to do with skill just Pro (as u call em) Take things alot more serious ?
  • project_demonproject_demon Join Date: 2003-07-12 Member: 18103Members
    <!--QuoteBegin--=[Drake]=-+May 4 2004, 07:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ May 4 2004, 07:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i dont think it anything really to do with skill just Pro (as u call em) Take things alot more serious ? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    well, you can't be a pro. in a game where you shoot, and the view is 1rst peson, i mean... you see the enemy, you shoot at him, that's it that's all...

    But what i mean by saying pros. , is ppl with expirience, ppl that know what to do if aliens went SC 1rst, ppl that know how to win even if they did not tech up to HA or JP...

    that's what i mean with pros. THEY KNOW WHAT TO DO, AND WHEN TO DO IT...(SOME TIMES HOW TO DO IT...)
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    edited May 2004
    So, the title should be "Pro/Reg Pubbers vs Nub Pubbers".


    I've never been in a clan, but Id doubt they would waste ingame time wondering which chamber goes when.
  • SalvationSalvation Join Date: 2003-11-21 Member: 23300Members
    <!--QuoteBegin-Umbraed Monkey+May 4 2004, 09:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ May 4 2004, 09:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So, the title should be "Pro/Reg Pubbers vs Nub Pubbers".


    I've never been in a clan, but Id doubt they would waste ingame time wondering which chamber goes when. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    more or less

    Pro/Better then average pubber vs. pubber
  • SoberanaSoberana Join Date: 2003-06-25 Member: 17695Members
    I go gorge on pubs so I can spit nubbies... and because I get lmged down :{{
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    I never drop sense first without the consent of my team. Dispite the fact that I might like to focus rush, I like to "win" when I play games. If you drop sense first without informing your team, chances are that all your players have run off and dropped RTs, and thus the only players that have res to drop the other 2 senses are the players saving for fade and hive. Good luck getting the fade wh*** to drop anything at all.

    I only pub at the moment, but I would guess the biggest difference is not that your average pubber is retarded. Rather the biggest difference is that you are playing with all twitch talented players and you know what your team is capable of/going to do in the begining of every match. I wager that there are MANY MANY pubbers that do things like talk to thier teams, check the score board, and play using stratagy, I'm one of them.
  • kolokolkolokol Join Date: 2002-11-18 Member: 9166Members
    edited May 2004
    The difference is knowing what is needed at that time, knowing not to do stupid strats, and if youve got some other reg or pro on the server, cooking up a nifty little strat between you.
    Examples. Ns_caged or is it nothing?..the one with via and powersilo..marines are seiging viduct. Another reg comes up with a plan to stop them. Eat the pg in marine base. He proceeds to get it down to red then is killed. However he knows there are other ppl on the team. He calls to me and i go and have a pop at the pg. I arrive just as two marines have their welders out, with incerdible good fortune they have their back to the door, quick work to chomp them, at this point im under fire from a 3rd, i still concentrate on the pg and it goes down. This means that the seige outpost wont have any reinforcements for a while. The hive has a breather. Next we move on to take the 3rd hive. We both meet up and go gorg. At the same time we start bilebombing, the one rine that has a chance to come through before it goes down is eaten by a lerk. Cargo is quickly lamed up. Next we bilebomb their rts and bile a seige outpost in gen. With no rts the marines fail to hold on at via and its all over bar mopping up the odd phasegate.

    What marks the pros out? Relying on and using your teammates, using strategy to hurt the marines rather than going toe to toe all the time, watching for and taking down marines building phases. And also a certain amount of skill. Example, taking out three marines at the same time.
    If you hadn't guessed im talking about a pub. Clanners..well see below.
  • Act_ChillAct_Chill Join Date: 2003-04-24 Member: 15816Members
    Horrible example. A good clan will have teams that are to push a certain way together and if aliens know who is doing what already(who is saving for hive, fade, rts, what chamber first and second). Comm in a good clan only needs to know when to drop medpacks and to let his team know what the aliens are doing. The tech path should be predetermined before the game. If your team isnt doing well a change of strat will occur.

    You can tell the difference between a clanner and a pubber. The clanner will have put up the hive and gone fade with a nice kill ratio like 3:1 or against really crappy marines a final score of 43:2. There is lots of skill involved even if its a first person shooter. I wouldnt say as much skill as Warcraft 3. You have to micromanage so freakin much and at high speeds(protecting your hereo/magic units, using magic, matching up your units with enemy units to maximize damage, building more units, upgrading, expanding, creeping, and so on. It gets even harder when you have a teamate you have to corordinate with. 2 armies attacking 1 army is rape even if the other guys army arrives 10 seconds late that 10 seconds is enough to make a huge difference.
  • SilverWolfSilverWolf Join Date: 2003-05-20 Member: 16540Members
    The difference for the most part is experience. We simply have a more detailed knowledge of the game for the most part.

    For example when i am attacking a skulk I know when a skulk is about to die, just by how much I have hit him. A lot of the time i stop shooting right as the skulk dies.

    Its multiple things like the above mentioned that we just do as almost second nature that the pubbers dont do. Thats what seperates us.
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->For example when i am attacking a skulk I know when a skulk is about to die, just by how much I have hit him. A lot of the time i stop shooting right as the skulk dies.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Yeah except sometimes I've missed more than I thought I have, so I stop shooting and the skulk is... still alive. Oops.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->well, you can't be a pro. in a game where you shoot, and the view is 1rst peson, i mean... you see the enemy, you shoot at him, that's it that's all...

    But what i mean by saying pros. , is ppl with expirience, ppl that know what to do if aliens went SC 1rst, ppl that know how to win even if they did not tech up to HA or JP...

    that's what i mean with pros. THEY KNOW WHAT TO DO, AND WHEN TO DO IT...(SOME TIMES HOW TO DO IT...)

    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    ive been playing NS since the day it was released

    i know most tactics and how to counter them but i dont comm
    i am in a clan and was vet the short time it ran

    but now i dont take it as serious as i once did so this makes me just a pup ?
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    i like how u bash sc, when in reality it is the best first chamber...

    in early game, you need map control. sc put up at key locations, make this easier before rines get many ups. I always drop sc in pubs without asking cause it forces everyone to hurry for 2nd hive. No fade or onos should go without the 2nd hive, so the first guy goes right for that hive. Yes, late game it doesn't help much, but you shouldn't need mc or dc until 4-5 minutes in, which is when 2nd hive should be up. Droppin sc in pubs force this to happen. tough love. ive yet to see a pub with sc first to lose.

    anyway, that i got that out, all clans aren't at the same level as silverwolf. Keep in mind he is part of the best clan out there period. While others still believe you can't blink/swipe or BH without scripts... Overall its coordination, teamwork, everyone knows eachother fairly well, and talk alot.
  • UnknownUnknown Join Date: 1970-01-01 Member:
    I've seen LOTS of games lost because sensory chamber is dropped first. Yeah, I do agree with that it's the best chamber to go for first, but not always. Besides, most of the games that we're lost was because the team basically gave up cause sens was dropped first and just started whining. That, or only 1 or 2 we're dropped in really bad locations <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
    However, I do think it's important to communicate with your team. Dropping any chambers without even saying you are isn't a good idea...
  • CutterJoeCutterJoe Join Date: 2002-12-30 Member: 11594Members, Constellation
    <!--QuoteBegin--=[Drake]=-+May 4 2004, 08:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ May 4 2004, 08:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i dont think it anything really to do with skill just Pro (as u call em) Take things alot more serious ? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I agree. Pros(clanners) take things more serious. This may also widen the gap in skill but not necessarly. Ive seen very skilled pubbers and very skilled clanners. The one major difference is teamwork. Clanners work together as a team much better than your avg pubbers.
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    I think it's a generalisation to say that all clanners have better map knowledge than pubbers. There is alot of experienced pubbers out there, and also alot of inexperienced clanners... The original poster has pointed out things that happen only in rare circumstances, and usually doesn't happen on reputable servers.

    Instead what i see mostly on pub's that is different from clan matches is the game is slower paced, and strategy seems more relaxed. Another inevitable thing in public games is uneven spreads of skill, you may have 5 good fades but no decent lerks or oni.
  • Act_ChillAct_Chill Join Date: 2003-04-24 Member: 15816Members
    Sensory is not a good pub chamber. A comm simply has to electrify rts and lock down the closest hive to the aliens to insure victor. Without d chambers higher lifeforms are useless. A game can be won fast b/c of sensory. It must be dropped at the start and when this happened I kill all 8 marines 2 of them twice and took down ip only b/c we had sensory.

    About the whole stopping when the skulk is dead thing. I knew somone who owned at the game and timed everything perfect. I totally mess with him by getting cara and hiding 3 d chambers in a vent. I killed him 3 times in a row by horse shoe and then he was like Act Chill are you hacking now??? I then laughed at him and told him what was up.
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