[wip] Welder Attempt

qwertymanqwertyman Join Date: 2004-02-29 Member: 26974Members
edited May 2004 in NS Customization
<div class="IPBDescription">First Welder</div> After meeting REDDmonkey on a NS server I got chatting with him about modelling. Having tried it before and failing I pretty much gave up. He convinced me to keep trying. So I attempted to make a welder.

<a href='http://ueahellspawn.tripod.com' target='_blank'>http://ueahellspawn.tripod.com</a>

3 pics of it there. I am aware of the face errors and the fact that there is no smoothing. Posted so people can suggest improvements and to see if this project is worth while me continuing.


P.S poly count is currently at 744

P.S.S as asked for by BAshh i replaced all pics with flat shaded

Comments

  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    its not bad, but for the time being till you fix smoothin groups, post flatshaded pics
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Best way to model would be to take a concept you drew in paint, set it as a background, and basicly trace it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Takes awhile sometimes, but it works good.
    Fixes the size perportion problems this welder seems to have.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-DR_FUZZY+May 5 2004, 07:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ May 5 2004, 07:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Best way to model would be to take a concept you drew in paint, set it as a background, and basicly trace it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    thats what i do <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    if you use 3dsmax this realy works well
    linetool + extrude + chamfer = one of my models
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    good work <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> , better than my first model <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> . Keep it up though, post any new updates on the model and ask me or someone else if you have any questions about milkshape
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-chrono5454+May 5 2004, 08:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 5 2004, 08:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DR_FUZZY+May 5 2004, 07:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ May 5 2004, 07:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Best way to model would be to take a concept you drew in paint, set it as a background, and basicly trace it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    thats what i do <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    if you use 3dsmax this realy works well
    linetool + extrude + chamfer = one of my models <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i so need to get 3d max so i can cheat like you lol.
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