Marine Spawning Vs Alien Camping Spawn
niperOfDepair
Join Date: 2004-05-10 Member: 28586Members
<span style='color:white'>A</span>s <span style='color:white'>yo</span>u guys <span style='color:white'>k</span>no<span style='color:white'>w</span>, <span style='color:white'>yo</span>u say the spawn time for <span style='color:white'>Ma</span>rines is <span style='color:white'>one</span> sec ri<span style='color:white'>ght</span>?
<span style='color:white'>B</span>ut we still get <span style='color:white'>to</span> spawn 1by1<span style='color:white'>,</span> <span style='color:white'>I</span> think any<span style='color:white'>one</span> who played rines before always gets spawn<span style='color:white'>-killed</span> by aliens because we can only spawn 1 by 1<span style='color:white'>, I</span> think it<span style='color:white'>'s</span> not fair<span style='color:white'>.</span>
<span style='color:white'>I</span> vote that both aliens <span style='color:white'>and Ma</span>rines get to spawn in wave<span style='color:white'>s</span> (more than <span style='color:white'>one</span> person spawn<span style='color:white'>s</span>)<span style='color:white'>.</span>
<span style='color:white'>Please</span> guys<span style='color:white'>,</span> look into this<span style='color:white'>,</span> it<span style='color:white'>'</span>s been a pain in the bum since both teams spawn too much<span style='color:white'>.</span>
<span style='color:white'>Hint, hint...</span>
<span style='color:white'>B</span>ut we still get <span style='color:white'>to</span> spawn 1by1<span style='color:white'>,</span> <span style='color:white'>I</span> think any<span style='color:white'>one</span> who played rines before always gets spawn<span style='color:white'>-killed</span> by aliens because we can only spawn 1 by 1<span style='color:white'>, I</span> think it<span style='color:white'>'s</span> not fair<span style='color:white'>.</span>
<span style='color:white'>I</span> vote that both aliens <span style='color:white'>and Ma</span>rines get to spawn in wave<span style='color:white'>s</span> (more than <span style='color:white'>one</span> person spawn<span style='color:white'>s</span>)<span style='color:white'>.</span>
<span style='color:white'>Please</span> guys<span style='color:white'>,</span> look into this<span style='color:white'>,</span> it<span style='color:white'>'</span>s been a pain in the bum since both teams spawn too much<span style='color:white'>.</span>
<span style='color:white'>Hint, hint...</span>
Comments
"I think" and "IMO" shouldn't be in a sentence together. It's either "I think single or wave spawning should be a server variable" or "Single or wave spawning should be a server variable, IMO."
It's repetitive. I mean, you're saying the same thing over and over again. It's so repetitious.
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I think it shouldn't be a server variable, it affects balance...That's Flayra and the NS team's job, not the server op...
It's repetitive. I mean, you're saying the same thing over and over again. It's so repetitious.
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It was a mistake you mother father
lol
so blow off
^.^ <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
and I also think imo and imho *<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->* with it being a variable it would lower the amount of people complaining. i'm really tired of 3-5 minute combat games if i'm either on the losing or winning side.
*please note the playful sarcasism, a lot of people dont even know what it is i believe*
Yes, this should help our community. "If you die, you stay dead!"
What Would be interesting Is if it were completely random which side was defending and which side was Attacking...
In other words
Aleans spawn in 1 second at a time
and reens all they have to do is defend the comm chiar. for 10 mins for the win...would make it a little more random and interesitng.
Yes, this should help our community. "If you die, you stay dead!" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Whoa, slow down their buddy. We don't want this turning into Counter-Strike now.
And to the original poster, for love of god, is it really necessary to substitute a 1 for every "one" there is in a sentence. Makes the bloody post difficult to read.
And the removal of wave spawning is INTENDED to keep games short. As noted.. if they get into your spawn area, you did something wrong. Try again, in five minutes.
Hmm, well if a person wanted to. They could use a server add on to make wave spawning. Look at MvM servers, they have wave spawning active.
Meat, some people don't want to have to wait the timer out to finish the game. Some actually want to wipe the other team out, and take out the objective (KO) rather than waiting it out (TKO).
And as for wave spawning helping the Kharaa... heh. Five Kharaa spawning around the room in a spawncamp situation are STILL mince. The only one it truly helps is the Marines, given the ranged weapon advantage; if one Marine is being killed, the other four can fire from across the room and kill the attacker.
Since when are short games fun? In the current state the result of combat games is 'decided' in a very early phase and there's not much you can do to "turn the tide". So actually the game experience would be almost the same without spawning. :-)
From my experience, marines either win with shotties, or they lose. So what are those HA's and JP's even for?
Well, I haven't played that much combat, but it seemed more fun in beta1 (or something) when the games could be longer and you got to choose more toys. :-)
But this wasn't what the original poster was talking about.
He's talking about spawn camping.
Do you realize that it's much easier for aliens to spawn camp marines than vice versa?
Aliens kill much faster if their bites never miss than one LMG can pump out. Furthermore, aliens have the hive heal.
I've seen entire games turned around because one skulk goes into marine spawn, waits for a marine to spawn and just kills him.
It's a lot harder for one marine to spawn camp aliens like this because aliens can come back more quickly to assit out at the hive and spawning in aliens can just hide on top of the hive.
Yes, this should help our community. "If you die, you stay dead!" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Well, you made a big enough mistake to deserve it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
So when in Combat when it's 4 minutes in. I have 25 kills. 4 deaths. Get gang raped in the hive room when I attack the hive. And my whole team is n00bs and are dead... I deserve to get spawn camped? Nah. Usually by that time I have armour so I take out half the spawn campers before death <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
If the Ns team wants Combat to be short. Then why not make Focus a 1 credit ability again and the same with third hive abilities?