Weird Co Problem

PithlitPithlit Join Date: 2003-05-07 Member: 16120Members, NS1 Playtester, Constellation
<div class="IPBDescription">with onos :|</div> The Problem ist, whena a player volves to onos and the round ends, he doesn´t move to the rr, but stays in the map, being able to move around and such, but still being displayed as a rr member.

Someone know how to fix this?

Comments

  • ReebdoogReebdoog Join Date: 2003-09-20 Member: 21035Members
    This happens on a couple of maps i heard, but in answer to your question, no, sorry.
  • NetBentNetBent Join Date: 2003-05-16 Member: 16386Members
    This has happened to me on a few maps. I believe I was thrown to the RR once a new game actually started.
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    yeah, my map does that.....
    hmmm
  • DarkSeraphDarkSeraph Join Date: 2004-06-07 Member: 29174Members
    noone ever answered this question, and i have the same problem. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> does anyone know?
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    do u have sv_cheats set to 1?
  • DarkSeraphDarkSeraph Join Date: 2004-06-07 Member: 29174Members
    yes, does that do it?
  • PashPash Join Date: 2003-06-22 Member: 17619Members
    edited June 2004
    I had this problem at one point, every round when people went back to the ready room some just stayed in the map.

    fixed it by adding more ready room spawns, it also does the oposite if u dont have enought marin/aliens spawn points.

    If u dont have enought of a spawn point then it uses the next available. I had a few marines spawning in the alien hive (cheesy spawn was on the server which is how it kept running out of spaces).

    So check how many spawn points you have for readyroom, aliens and marines.
    It really did mess up the game when u had 3 ppl from the ready room running around that map with every1 trying desperatly to kill them. A 32 man game/server with only a total of 16 spawn points + 16 ready room spawns :/.
    Put 18-20 points for marine, 18-20 points for aliens and 34 spawns points for the ready room. That'll easyily stop it from ever happening again.

    Do u get what im saying?
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    <!--QuoteBegin-Pash+Jun 24 2004, 09:04 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pash @ Jun 24 2004, 09:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I had this problem at one point, every round when people went back to the ready room some just stayed in the map.

    fixed it by adding more ready room spawns, it also does the oposite if u dont have enought marin/aliens spawn points.

    If u dont have enought of a spawn point then it uses the next available. I had a few marines spawning in the alien hive (cheesy spawn was on the server which is how it kept running out of spaces).

    So check how many spawn points you have for readyroom, aliens and marines.
    It really did mess up the game when u had 3 ppl from the ready room running around that map with every1 trying desperatly to kill them. A 32 man game/server with only a total of 16 spawn points + 16 ready room spawns :/.
    Put 18-20 points for marine, 18-20 points for aliens and 34 spawns points for the ready room. That'll easyily stop it from ever happening again.

    Do u get what im saying? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    umm, yeah.
    i was testing my map with 1 other person
    i had the standard 32/16/16 spawns for a CO map
    i stayed on the map as an onos when the round ended
  • PashPash Join Date: 2003-06-22 Member: 17619Members
    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> lol, ok...

    Well ill just slowly walk off...
    Hope you find out what it is cause im outta ideas.
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    its most likely to do with the fact u have sv_cheats 1 on
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    <!--QuoteBegin-Kester+Jun 24 2004, 11:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kester @ Jun 24 2004, 11:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> its most likely to do with the fact u have sv_cheats 1 on <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    when sv_cheats is on, the round wont end
    you have to turn sv_cheats OFF to end the round
Sign In or Register to comment.