Inactive Mine Pack Model
A_Boojum_Snark
Join Date: 2003-09-07 Member: 20628Members
<div class="IPBDescription">from I&S</div> <a href='http://www.unknownworlds.com/forums/index.php?showtopic=70309' target='_blank'>This</a> idea was to give inactive mines (dropped by comm or dead marines) a different model from activated, placed mines. I did a tidbit of testing (just chroming one skin actually <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->) and found that w_mine.mdl is the activated one, and w_mine2.mdl is inactive.
So I now turn this over to you modelers here in the custom forum <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
A few people in that thread had ideas for the model (personally i like simple pancake-style stack of mines).
So I now turn this over to you modelers here in the custom forum <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
A few people in that thread had ideas for the model (personally i like simple pancake-style stack of mines).
Comments
Picture
<a href='http://www.nsarmslab.com/details/images/minelazer.jpg' target='_blank'>http://www.nsarmslab.com/details/images/minelazer.jpg</a>
Download
<a href='http://www.nsarmslab.com/details/lasermines.zip' target='_blank'>http://www.nsarmslab.com/details/lasermines.zip</a>
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=70886' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=70886</a>
Cheers - Rhodri
Ask Obst & Gemuese, because he converted the TNT mine to NS <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->