[mwip]pump Action Nade Launcher

TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
<img src='http://buyitem.net/~tweek/jimmeh/uploads/img40a7907199818.jpg' border='0' alt='user posted image' />

Comments

  • NuubNuub Join Date: 2004-01-05 Member: 25059Members
    Err... Nice but wheres the mag?
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    it only fires 1 shell atta time
    that ribbled thing goes forward, shell goes it, backwards again, trigger, fly, bewm, frag, winz
  • StrabismoStrabismo Join Date: 2003-10-27 Member: 22052Members
    Well, it's a M203 with a new stock system...

    How would you adapt it for NS gameplay? I mean, how can you make it shoot 4 rounds before reloading like the original GL?
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Putting nades in the close end of the barrel i assume?
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    edited May 2004
    Thats what they do for the gun that fires one million bullets a second.

    Edit:

    Forgot to say, that I was planning on having some way of holding the other 3 nades onto the body of the gun and having them kinda fed into the barrel in the fire anim.

    Its not ez to describe.
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    <!--QuoteBegin-TheUdderOne+May 16 2004, 12:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheUdderOne @ May 16 2004, 12:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Forgot to say, that I was planning on having some way of holding the other 3 nades onto the body of the gun and having them kinda fed into the barrel in the fire anim.

    Its not ez to describe. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yeah, i was thinking the same, good idea
  • StrabismoStrabismo Join Date: 2003-10-27 Member: 22052Members
    edited May 2004
    To make it fit with pump-action, you could try to make it pump-shotgun style with a tubular magazine somewhere on it. I suggest over the barrel (the magazine could be a part of the stock), the ejection would be done under the gun, gravity helping and it would be innovative to have a reversed tubular magazine.
  • KatsuroKatsuro Join Date: 2002-11-02 Member: 4809Members
    Heres a pic that might aid you on your way. It was slated to replace the m79, but never made it.
  • StrabismoStrabismo Join Date: 2003-10-27 Member: 22052Members
    edited May 2004
    omg
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
    *starring at that thing, eyes going cross-side* *shakes head*
    A pump action M79!?!
    I donno what I should do, do I say "cool!" or do I start laughing at this weirdest thing invented since the solar-powered flashlight ??
    It's like a full auto 50 cal sniper rifle!
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Heres a pic that might aid you on your way. It was slated to replace the m79, but never made it.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    That looks familiar <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    ya but keep inmind burncycle his isnt 5000 polies <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    ok modelled two options:

    <img src='http://buyitem.net/~tweek/jimmeh/uploads/img40a7d8c6922ec.jpg' border='0' alt='user posted image' />

    This one will only be viewable for a short period of time:



    <img src='http://i.domaindlx.com/TheUdderOne/1.jpg' border='0' alt='user posted image' />
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    Hrm... the clip wouldn't work, since there's 4 reload anims for the nade launcher (1 for if its empty, one for if it has 1 left... etc). You could, however, make the clip into an open thing on top that holds a stack of 4 nades, and the stack goes down after each shot (since there's 4 idle anims like the reload anims). Something like 4 rails holding the nades in would work, or something similar.
  • StrabismoStrabismo Join Date: 2003-10-27 Member: 22052Members
    The second one seems easier to adapt for the original GL reload timing and, it looks cooler than the other one.

    Just don't forget that the nades diameter is the same than the barrel's.

    You could add a aiming device too.
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    4 reload anims? I would have thought that it wud've been easier to play the same animation xmod4 times when x != 0?

    Oh well.
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Maybe if you didn't think of it as a clip and more of another store for the grenades. So you pull it out, turn it upside down, then you'd push 4 into it if it was empty, 3 in if it had 1 left, etc. Or something like that anyway.
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    What about something like Perfect Darks Devastator?

    That kinda had a cool clip on.....
  • CMF_FatalCMF_Fatal Join Date: 2003-12-27 Member: 24792Members
    well the 4 "dfifferent" animations arent so different, it just coulda been ulled off easier then the way the ns team decided to make it. its basically the same animation cept it plays once,twice, etc.

    i like the model, it looks great and i love the concept. for futuristic value, how bout adding a modded kinda scope or like a cool modded aimpoint. instead of having traditional iron sights i mean. maybe not a full out scope but that kinda that are just one peice...

    idea: im not sure about the animations, but if on the reload_empty one he has to bump it to get started... how bout a one handed pump with his left hand. he keep his left hand where it is, take his right hand off and pumps it real hard... it would be very ramboish <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ThiefThief Ownage Join Date: 2003-08-09 Member: 19214Members, Constellation
    you plan on doing an iron sight?
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    maybe put like a clip on the side like a stubby version of the default lmg
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    you need to learn to round your models because it looks very blocky as it is
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    It will look fine once he does the smoothing groups for it. There's no point smoothing it until the UV map is done, as most mapping programs reset the smoothing groups to default.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin-Katsuro+May 16 2004, 07:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Katsuro @ May 16 2004, 07:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Heres a pic that might aid you on your way. It was slated to replace the m79, but never made it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    its zee china-lake!!12131231oneonetwoellevenandmorespamofnumbers
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    its not that i need to learn rabbity, its that i havent rounded them yet.


    These are just work in progress, i knock up the basic idea in a few minutes, and then do another model, optimizing number of polys and round it. Smoothing groups i have yet to master.

    Summat about assigning everything to group 1 and then other stuff to group 3 that u want more definition in.
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