Crosshairs Help

ViRuSsViRuSs Join Date: 2004-04-06 Member: 27753Members
<div class="IPBDescription">Changing color</div> I've searched the forums and google but I cannot find a solution to my problem. I want to use the shotgun crosshair in Half-Life for ns but I want it to be a different color.

I have opened it with spriteviewer, saved as bmp, changed the color to red ( which other crosshairs on the .spr have so it must be legal) and saved as a 256 bmp. Then I turn it into a .spr using spritewizard and no matter what type of compression or whatever its called (additive, ect) when I play ns it has the crosshair but it also has a gray box around it showing like how it is in the .bmp.

Anyone know what i'm doing wrong?

Comments

  • CowieCowie Join Date: 2004-05-07 Member: 28530Members
    i think theres some kind of 'transparency' color you need to replace the grey with

    like doesnt paint have a 'checkerbox' background for a transparency?

    try looking at the NS one and see the difference


    then again, this is just a random guy who knows nada throwing in 2 cents to an unsolved problem. probly just wait for another 10 min and someone who knows what they're doing will be along shortly ;p
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    edited May 2004
    <a href='http://www.thewavelength.net/oldcontent/2dart/' target='_blank'>http://www.thewavelength.net/oldcontent/2dart/</a>

    Go to tutorials and look in the one for half-life sprites.

    Index alpha is what you want to compile it as. Last colour in the pallete is the colour that will be used in the sprite.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-ViRuSs+May 18 2004, 04:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ViRuSs @ May 18 2004, 04:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've searched the forums and google but I cannot find a solution to my problem. I want to use the shotgun crosshair in Half-Life for ns but I want it to be a different color.

    I have opened it with spriteviewer, saved as bmp, changed the color to red ( which other crosshairs on the .spr have so it must be legal) and saved as a 256 bmp. Then I turn it into a .spr using spritewizard and no matter what type of compression or whatever its called (additive, ect) when I play ns it has the crosshair but it also has a gray box around it showing like how it is in the .bmp.

    Anyone know what i'm doing wrong? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    And you completely miss the subfourm :/
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