Hlguards Wallhack Block & Ns (@ Developers)
Headcrabby
Join Date: 2003-06-04 Member: 17004Members
<div class="IPBDescription">cooperation with Unitedadmins</div> Hi,
As maybe already reported in the past,there is a Problem with Unitedadmins Server sidet Anti-Cheat Tool HLGuard.
If the Function Wallhack Block is enabled, the Skulks suddenly can bite as fast as an LMG shoots for some Reason.
The HLGuard Team is only able to fix that WH Block for NS with help of the NS Developers, cause the Source from NS is so different from other HL Mods.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The NS team made a great mod, but with so many changes to the normal code that our otherwise mod independant features doesnt work. It would simply take too many resources debugging the WHBlock code on NS - and we dont even have the source. However, if the NS team stands up with the will to cooperate im sure their coders and ours would be able to find a solution, if there is one.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Would be nice if an NS Developer could talk to them ,and maybe make it work then,so they can maybe release a Fix with the new HLGuard Beta in Developement. I'm sure there is an easy Solution if you work together <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Some People may now ask "Why? Use Cheating-Death instead!" or "To use an Wallhack in NS is senseless,cause NS has built-in Wallhacks."
Well, at first its true that i could use Cheating-Death instead - the only Problem - and thats because many Servers are running completely without Anticheat - Cheating-Death is Client sidet and a lot of People don't have it,or want to have it,so CD req. Servers have less Players.
Right now,at the moment only 104 of 477 NS 3.0 b4 Server have People playing at all. I can't run CD - otherwise my Server is empty. The old Problem - to much Server and not enough Players.
Thats why i would love to run the Server-only HLGuard with full Levels of Protection.
Now to the Wallhack thing: It's simply not true that it doesn't matters if someone uses Wallhack in NS. It's still an very big advantage.
You can find the thread from the UA Forums,cause i post this here now here:
<a href='http://forums.unitedadmins.com/index.php?showtopic=38692&st=0&#entry222595' target='_blank'>http://forums.unitedadmins.com/index.php?s...=0&#entry222595</a>
Hope an Developer reads this,
Thank you
As maybe already reported in the past,there is a Problem with Unitedadmins Server sidet Anti-Cheat Tool HLGuard.
If the Function Wallhack Block is enabled, the Skulks suddenly can bite as fast as an LMG shoots for some Reason.
The HLGuard Team is only able to fix that WH Block for NS with help of the NS Developers, cause the Source from NS is so different from other HL Mods.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The NS team made a great mod, but with so many changes to the normal code that our otherwise mod independant features doesnt work. It would simply take too many resources debugging the WHBlock code on NS - and we dont even have the source. However, if the NS team stands up with the will to cooperate im sure their coders and ours would be able to find a solution, if there is one.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Would be nice if an NS Developer could talk to them ,and maybe make it work then,so they can maybe release a Fix with the new HLGuard Beta in Developement. I'm sure there is an easy Solution if you work together <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Some People may now ask "Why? Use Cheating-Death instead!" or "To use an Wallhack in NS is senseless,cause NS has built-in Wallhacks."
Well, at first its true that i could use Cheating-Death instead - the only Problem - and thats because many Servers are running completely without Anticheat - Cheating-Death is Client sidet and a lot of People don't have it,or want to have it,so CD req. Servers have less Players.
Right now,at the moment only 104 of 477 NS 3.0 b4 Server have People playing at all. I can't run CD - otherwise my Server is empty. The old Problem - to much Server and not enough Players.
Thats why i would love to run the Server-only HLGuard with full Levels of Protection.
Now to the Wallhack thing: It's simply not true that it doesn't matters if someone uses Wallhack in NS. It's still an very big advantage.
You can find the thread from the UA Forums,cause i post this here now here:
<a href='http://forums.unitedadmins.com/index.php?showtopic=38692&st=0&#entry222595' target='_blank'>http://forums.unitedadmins.com/index.php?s...=0&#entry222595</a>
Hope an Developer reads this,
Thank you
Comments
Sometimes there isn't ANY Motion Tracking or Sceant of Fear in the whole Game. Someone with Wallhack has the Advantage to see trough walls <b>instantly</b> and <b>all</b> the Time. So its still and Big Exploit and Cheat in NS.
Where it displays you as biting 500 times, but only bites once?
I know at the startup of games you can bite really fast as well, not sure if its actually doing anything(as if stops as soon as you can move).
The HLGuard Team knows the Problem - its there since NS 1.0,but they can't fix it without help from the NS Team!
Unfortunately without Wallhack Protection,cause this one causes the Bite-Bug.
Maybe it's something with the Checks HLGuards WHBlock does every few frames for a few seconds - dont know, I'm not an Developer <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Look at that reject to sociaty, kill the *%&$in S#$* out of him...
It's his mamas fault... gun that b#$^# down too!!!!
Well, i would'nt even write down the word hack again...OH NO S%@
THEY FOUND ME!!!!!
I wonder... if you press crouch (disable wall climb) does the skulk still super-bite ?
Anyways I think the only way for the HLGuard team to get hold of the NS team is to use the e-mail on the Unknown Worlds web site.
id like to see a raise in Cd again but u would need the support of major serves which are ussally full. maybe ask jolt and such to add Cd.
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"most cheaters come from france" - joolz
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Adding VAC wouldn't put the anti-cheat into NS, it would let servers automatically force users to download the latest VAC module(that thing where it says downloading security module on secure servers in the official mods, that's the VAC module downloading) on joining the server and it would mean making NS compatible with VAC, servers can still choose not to use VAC and use CD instead should they wish.
The big advantage of using VAC isn't that it's better than C-D at detecting things, it's the global VAC bans, this means that the cheating scum from CS, DOD, HLDM and TFC who got caught wont get a chance to join the any VAC server, no matter what mod it is. VAC bans last a whole year unless they go get a new CD key and create a new account and make sure to completely remove the cheat that they got banned for(or they will get banned quickly again).
Also VAC has this nice methodology, it doesn't instantly ban cheaters using a newly detected cheat, instead it flags the users account then waits some amount of time before baning them. Why is this good? Well, if cheaters new directly that the cheat was detected they would warn other cheaters and soon the cheat wouldn't be used anymore, now they never know for sure until a day or a few afterwards. Deliciously evil don't you think <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->.
Actually, it still is. You shouldn't think that, because as crabby said, it's still a big advantage.
Half of them may hack, cos its too easy to protect themselves that way.
Motion tracking is very slow, and you don't know what kind of alien it is
Sof is better, but then again, you don't know what the marine has
With hacks you see : Name of player, hp, weapon, where he is looking...even when he's reloading...oh it doens't mind skulks climbing. You can see cloaked too
Ah and also! The best hack i've ever seen, NEEDED Cheating Death, lol
And for ppl that say hacks doesn't make em better...you have a bad one, or it's not properly configured. Hacks won't make you 1337 in ns, like in cs...but they sure give an advantage, especially for the skilled ones.
Half of them may hack, cos its too easy to protect themselves that way.
Motion tracking is very slow, and you don't know what kind of alien it is
Sof is better, but then again, you don't know what the marine has
With hacks you see : Name of player, hp, weapon, where he is looking...even when he's reloading...oh it doens't mind skulks climbing. You can see cloaked too
Ah and also! The best hack i've ever seen, NEEDED Cheating Death, lol
And for ppl that say hacks doesn't make em better...you have a bad one, or it's not properly configured. Hacks won't make you 1337 in ns, like in cs...but they sure give an advantage, especially for the skilled ones. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Actually, you can see the cloaked.