Can we have the details -now-?

MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
Ok Flayra, you've been sitting on the commander mode details, and stuff for a while now. Do we get to know how it works -now-?

Also, is the particle system working completely in this release?

Comments

  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    I bet you tried to find your Christmas presents too <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->

    Anticipation is the watchword. 10 hours to go.
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    Yep, the particle system is completely editable in this release.  Stupid compatibility problems.

    It's not that we don't want to tell people how the new commander mode works, but it's all documented in the NSTR2, so you'll be able to read about it in depth tonight.

    -Charlie
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Here's a detail!

    <b>Compile tools </b>
    There have been changes to the tools to facilitate mapping for NS. These tools are included with the NSTR and are documented as well. Check the docs folder where you installed the NSTR for more information.
  • Bob_On_a_RocketBob_On_a_Rocket Join Date: 2002-02-13 Member: 214Members
    ooooooo


    neat.more! Feed me more!
  • TowersTowers Join Date: 2002-01-26 Member: 100Members
    It won't come out until about 3AM here in England. You could of made it so it comes out about 7Pm over their as it would have been about 1am which ain't as bad. Oh dear I guess i will get it tomoz morning.
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