[wip] Mint Industries' Sg Mk1

MintmanMintman Join Date: 2003-05-30 Member: 16866Members
<div class="IPBDescription">"Skulk shredder"</div> Made from my concept in the concept section. Need to mesh, skin, throw arms on and animate.

Comments

  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    sights? ejection port? pump rails?
  • ZanteZante Join Date: 2003-12-30 Member: 24872Members
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    yep... definitely chibi <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Sights looked crap, ejection port on the other side so doesn't need modelling (will never be seen), might add pump rails but the lower body kinda acts as one big one.
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    supre s04ker!@!!one
  • Once_OnlyOnce_Only Join Date: 2004-05-15 Member: 28700Members
    <!--QuoteBegin-Delarosa+May 26 2004, 11:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ May 26 2004, 11:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> sights? ejection port? pump rails? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    video game?
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    edited May 2004
    i like the design.

    Raygun?

    "Funbags, please don't post unless you can give useful feedback"
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-BigBull+May 26 2004, 08:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ May 26 2004, 08:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->

    "Funbags, please don't post unless you can give useful feedback" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    why is that in qoutes <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    i think its very good mintman looks alot like the concept <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    <!--QuoteBegin-funbags+May 26 2004, 05:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (funbags @ May 26 2004, 05:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> supre s04ker!@!!one <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    seconded
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> poly-licious
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    <!--QuoteBegin-chrono5454+May 26 2004, 04:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 26 2004, 04:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BigBull+May 26 2004, 08:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ May 26 2004, 08:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->

    "Funbags, please don't post unless you can give useful feedback" <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    why is that in qoutes <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    i think its very good mintman looks alot like the concept <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Its in quotes because Del told me thats the right way to say it.

    Originally I siad Funbags shutup.

    So.. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    why? i think it looks like a super soaker too.. just needs a water tank.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Fully meshed now. There is some stretching in places but I'm going to wait to see how much it affects the skin before I go to the lengthy trouble of fixing it.
  • Pho3niXPho3niX Join Date: 2003-09-22 Member: 21118Members
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Nearly finished a basic skin for it now, smoothing groups to do once I've done that.
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Fully skinned, less crap render.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    not bad, you going to animate it yourself too?
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    That's the plan. Not going to have much time to work on it til next week now though.
  • jumpingjodajumpingjoda Join Date: 2003-12-14 Member: 24367Members, Constellation, Reinforced - Shadow
    i like it =)
    its different, but i wont use it
  • MerchantMerchant Join Date: 2004-05-22 Member: 28827Members
    I want to skin this so bad.
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    MintMan, how did you learn to model/skinmesh/skin/animate and what did you use to do so?


    I REALLY want to learn this! Lol
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-Jean Luc Picard+May 27 2004, 06:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jean Luc Picard @ May 27 2004, 06:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> MintMan, how did you learn to model/skinmesh/skin/animate and what did you use to do so?


    I REALLY want to learn this! Lol <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    From the pms you asked me, you have a LONG ways to go before you can do modeling <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Plenty of tutorials, but as i suggested, converting is the best first step to learning how to model, then hacking models, then making them. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    The list of tutorials in the help and troubleshooting section is where I found most the tutorials that I've used.

    I'd recommend making world models to start of with myself as they are simple shapes, making them easier to mesh. That also makes them easy to skin as they are generally fairly simple textures. Also the animations, if any, for them are basic.

    Modelling and animation in MilkShape, meshing in LithUnwrap and skin creation in PhotoShop.

    PM me Merchant with your e-mail address and I'll send you the model in whatever format you want so you can skin it. I'm pretty crap at skinning myself so if anyone else wants a crack at it then do the same.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-DR_FUZZY+May 28 2004, 02:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ May 28 2004, 02:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [...]

    Plenty of tutorials, but as i suggested, converting is the best first step to learning how to model, then hacking models, then making them. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    mhm.... I'm atm at "hacking" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> .... I think <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    STOPU!!!



    where are the chibi mareehns??!!

    this crys for a chibi pack... ive seen some chibi structures and other cut3 stuff.. lol
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    uh... chibi marine would be aprox. half the size of a normal marine <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    but yep... there's already some chibi stuff done. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
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