Friggin Electricity?
Recoup
Join Date: 2004-04-25 Member: 28195Members
<div class="IPBDescription">Help!</div> I'm still trying to figure out how to work that whole electricity effect you can put on objects, like the walls on ns_eclipse! It also resembled the generator for that one guys combat map. I just need to know how to get that whole electricity effect going. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Comments
Now make a brush for where you want your electricity
Now make it a func_conveyor I think it is...use an entity that will scroll your texture. I'd help you out more with this, but I am not on my mapping computer. Check TWHL if you need general help. (Google search TWHL)
Set up the FX like glass and your set!
func_conveyor
texture lighting
there ya go ^_^ :-p
func_conveyor
texture lighting
there ya go ^_^ :-p <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Is there an echo in here?
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Yeah, texture lightning is the one thing I didn't mention