What Is The Best Way To Secure The Hives?
Amadeus_III
Join Date: 2004-01-06 Member: 25090Members
I think i'm a good commander when playing in puplic servers, i have started NS long time ago (v. 1.0). But still there is one thing that i have to know, how can i secure the hives. My game always crashed when it comes to this point, I tried to build massive turret farms but no use, 2 onos can destroy them easily. Elec isn't a good idea when securing a hive, becouse I don't think a skulk will try to destroy the TF...
I'm a slow commander as well, i always command my team to gather much of RT:s that they can, and I will elec them, is this a good idea at start of the game? I have won 10/12 games by using this, becouse skulks can't destroy the RT:s. (I only use mines at base, so no TF, Armslab or Sensory before all the RT:s are online.
I need good suggestions, not much to the elec thingy, but the main question is. How to secure hives?
I'm a slow commander as well, i always command my team to gather much of RT:s that they can, and I will elec them, is this a good idea at start of the game? I have won 10/12 games by using this, becouse skulks can't destroy the RT:s. (I only use mines at base, so no TF, Armslab or Sensory before all the RT:s are online.
I need good suggestions, not much to the elec thingy, but the main question is. How to secure hives?
Comments
Thanks for the hive idea as well, i'll try it out.
But securing hives....the best way is to renew the offensive.
Even an electrified RT with PG, that's still 45 res. Almost enough for 5 shotguns.
Pour more resources into pressuring the aliens, don't **** it away on needless crap.
Lob some mines around the vents in the hive then pull out and put down a phase and elec tfac somewhere you can DEFEND. If the aliens get into the hive, siege em.
Since you're a fair bit away, most aliens will waste time consolidating the hive, while your entire base is 2 corridors away raining hell down upon them.... and when they attack you they'll find you in a very defensible position, whereas the aliens are very vulnerable.
End result, dead aliens, nice easy hive to retake, no wasted res, and virtually no casualties.
your primary base defense should always be your marines. anything else is there to help your marines and distract the aliens.
i'm no clanner, but yes i think electrficitaion should be removed. it decreases the "fun" in the game more than anything else.
But thats also why its not popular on publics. 3 aliens coordinating in an intelligent and timely manner? Hehe, sure.
Even in matches, the viability of that approach is limited. Its half your team tied up on one RT after all.
RT(elec) + 2 pg all around (but oposite each from another... AKA pg-rt-pg)
Its hard for aliens to take down 2 pg at the same time and most of the time is a single fade/onos who takes it down .
Plus you aliens dont know from which pg marines will come from...
Mines + RT ELEC + PG for optimum defense that will actually work
PG + MINES for a cheap, good defense
Really, if a fade or onos attacks, no turrets, elec, or mines are gonna save you, the rines need to be able to phase.
One Phase=Marine support *Good Marine team*
If you pressure them, they wont have time to get your secured stuff.
The best defense is a good offense...
but there are always these ramboes who must be treated, because as they say,
you give monkeys enough ink and paper, and <i>eventualy</i> they will write the bible
unless you plan on some real quick hive takedown, you should put <i>some</i> defenses
Secure one hive by an elect rt and pg, get to the other and do the same. Once that has occured you put Tfs and armorys there.
Now thats typical and doesn't idealy happen all the time so what happens if you don't get to the 2nd hive in time. You get as close as you can and siege it. Once you are done.. .recycle everything and move on. If your fast enough you will take them out with no problem and they won't be able to rebuild new hives. Everytime you siege like that, recycle once your done so you can get upgrades and rebuild an attack at another hive with ease. It can be very hard to recover if 2 hives have been taken out real fast..
i usually keep 1 marine in there to build and stop any skulks from getting to a blind spot on tf if there is any... then i simply expand from both ms and current hive that iv just got with elec rt's... if u can make a line from ms to hive then u have a huge amount of es coming in, especially if u own the middle hive... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->