[mwip] Ak-47

wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
took me around an hour and twenty minutes, not done yet.

Comments

  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    o.O ANOTHER ak47.

    Nice though <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • SneakiestSneakiest Join Date: 2004-01-01 Member: 24950Members, Constellation
    edited June 2004
    Grip too thin, barrel looks wierd IMO and stock... well looks more like a bunch of boxes rather than an AK stock!... I'm not that much of an AK fan, so I can't say much about it... you should get 3dsMax trial and try it, lot better than milkyshit IMO <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    EDIT: Just noticed the recess above the magazine housing, so that makes it an AKM rather than an AK-47 (Stands for AK Modernised). Also it's a bit too long <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    Edit again: Back sights are large straight ones, not curved like up front.

    Just my two cents <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
    edited June 2004
    some of what you said does not have anything to do with milkshape, its just the references i used <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    I actually noticed the stock was squarish a while after i uploaded that picture, so i made it rounder in the attached picture.

    the barrel is fine, i just added some things around it, probably cuz of bad ref picture, or something,

    Still, i don't think there's a reason to move to 3dmax from milkshape.

    Thanks for the C&C ! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    and tell me if the stock is better here (everything can be remade):

    <b>EDIT: I'm not too sure what grip is, but i can probably make it thicker if thats the problem</b>
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    pretty decent but the body isn't really correct, it's more like a rectangle with a tube on it, not how you have it. other than that it's pretty good, and i'd like to see it finished
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    nice work nir <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> , id like to see that finished too. The model is looking nice so far
  • TheRealVashTheRealVash Join Date: 2003-05-21 Member: 16547Members
    edited June 2004
    I think it kinda resembles moer of a AKM or even drop a round mag on it and make it a RPK because of the slightly elongated parts but I do think it would be cool to have a RPK hmg model in ns anyway but that model is awsome. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Sign In or Register to comment.