Ex_interp Locked To 0.1, Bug Or "feature"?

124»

Comments

  • I_Gorged_Your_MomI_Gorged_Your_Mom Join Date: 2003-10-01 Member: 21361Banned, Constellation
    This doesn't seem to be working for me, and I am no nub when it comes to scripts and alias and command lines. It just changes right back to 0.1 no matter what I do. I made the interp.cfg and everything and added the command line, and it still doesn't set it right. Any suggestions?
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    <!--QuoteBegin-titanium+Jun 16 2004, 01:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (titanium @ Jun 16 2004, 01:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-rknZ+Jun 15 2004, 06:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rknZ @ Jun 15 2004, 06:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> people who run NS servers should adjust, whether it be player size or number of processes per box, so that it runs at around 100fps constant. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    hahahahahahaha

    you've obviously never run a natural selection server <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    so true. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • EmanonEmanon Join Date: 2003-05-13 Member: 16254Members, Constellation
    <!--QuoteBegin-I Gorged Your Mom+Jun 16 2004, 12:56 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (I Gorged Your Mom @ Jun 16 2004, 12:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This doesn't seem to be working for me, and I am no nub when it comes to scripts and alias and command lines. It just changes right back to 0.1 no matter what I do. I made the interp.cfg and everything and added the command line, and it still doesn't set it right. Any suggestions? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    dont make another .cfg, just ad the line to your config!
  • DantemssDantemss Join Date: 2003-12-13 Member: 24305Members
    Uh like someone said locking it to 0 would be bad, since steam would have to reset it every time you move. It would be like:

    Move -> ex_interp 0 -> Steam sets it to the right value

    I think the lock should be removed and we should let Steam handle it. The value for ex_interp isn't saved, so it's reset to 0.1 every time you quit. You need to put "ex_interp value" on your userconfig.cfg file or else it won't work. However, it doesn't currently work on NS due to the lock.
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
    Try reading the thread.
  • LittleToeLittleToe Join Date: 2003-08-07 Member: 19163Members
    edited June 2004
    i did not read the whole thread so sorry if this was already said.

    to unlock the intrupt open config change the lvl and add "alias ex_interp" to the config. this will prevent steam/ns from over wrighting the change. personaly i like setting it to 0, then it disides what settings are best

    side note changeing the interupt is nolonger exploteable (you cannt have absured numbers set)
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    Even though that guy can't spell, he is right <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • the_holethe_hole Join Date: 2004-01-03 Member: 25019Members, Constellation
    edited June 2004
    <!--QuoteBegin-SaltzBad+Jun 14 2004, 03:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SaltzBad @ Jun 14 2004, 03:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--|HN|-_Prodigy_+Jun 13 2004, 05:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-|HN|-_Prodigy_ @ Jun 13 2004, 05:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> first choose your update rate, then make the interp 1/updatrate

    I use 15, because once in a game STEAMDHAMS had told me that to find my considerable updaterate, I should:

    turn on net_graph 1

    Look between the number representing my FPS, and the number representing my updaterate (which was at the time 60 fps and 60/s)

    Look between the 2 numbers, and you'll notice (if a slow PC) numbers quickly changing, with the letters ms next to it, thus being your milliseconds of lag

    he told me to lower my updaterate until those numbers are gone, which i did



    To find your interp, take 1 and divide it by your updaterate, making mine .066




    If anyone sees a fault with this post, lemme know asap, because this is what i've been using for a while, but that night jink and king unlocked interp, i was there as well, and i noticed a difference, but not as greatly as theirs... but they both play with high updaterate and MS of lag... so i dunno <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Sorry for quoting the whole post, but this makes shockingly little sense. Did you launch your own server and manage to eliminate any display of latency? Thats great. But in an online game its physically impossible to not have latency, unless you're running the server.

    Setting your updaterate to 15 sounds pretty much like someone pulling your leg, to be honest. Thats extremely low, and while it would result in ridicoulusly easy visual models to shoot at, they'd also be heavily incorrect (because again, most of them are just predicted frames, not representing the actual movement - and prediction is built to smooth things out, so its always superbly easy to track). But thats almost certainly not a beneficial setting, unless you're on 56k. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Excuse me... ms represents milliseconds of EXTRA LAG.

    I didn't think I'd have to clarify that, but I guess I was wrong.


    For those of you who cannot get your interp set correctly follow these simple steps.

    Start NS
    Before joining a server type "ex_interp 0 ; alias ex_inerp" into the console WITHOUT the quotes.
    You'll notice it will boost it up to another number.


    Done
  • EmanonEmanon Join Date: 2003-05-13 Member: 16254Members, Constellation
    <!--QuoteBegin--|HN|-_Prodigy_+Jun 16 2004, 06:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-|HN|-_Prodigy_ @ Jun 16 2004, 06:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Excuse me... ms represents milliseconds of EXTRA LAG.

    I didn't think I'd have to clarify that, but I guess I was wrong.


    For those of you who cannot get your interp set correctly follow these simple steps.

    Start NS
    Before joining a server type "ex_interp 0 ; alias ex_inerp" into the console WITHOUT the quotes.
    You'll notice it will boost it up to another number.


    Done <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ex_interp @ 0 has given myself and a couple other people trouble.

    My opinion on this matter would be to set it to a default when you select your connection speed when installing.

    56k ~.07
    DSL ~ .05
    cable ~ .03


    Then those who know what they are doing can change it to 0.

    Some people do not know as much as some of us do about the engine or netcode. Therefore if the unknowing people are having problems with teleporting players they will be a fish out of water.

    BTW, you cant visually tell the difference between: 0 and .04, .04 just gives you that bit of a safety net.
  • rknZrknZ Join Date: 2003-10-23 Member: 21885Members
    Just make the default 0.05 (smooth on any connection) and allow people to change it.
  • blackholedreamsblackholedreams Join Date: 2004-02-04 Member: 26023Members
    So what would be a good set of rates for a ~900 kb/s connection? I have immense trouble with bites/swipes/shotgun etc attacks connecting ALL THE TIME.
  • rknZrknZ Join Date: 2003-10-23 Member: 21885Members
    It all depends on the sevrer you are on.

    ex_interp "0"
    alias ex_interp
    rate "25000"
    cl_cmdrate "101"
    cl_updaterate "101"

    Then lower your updaterate until the models are no longer jerky, then thats the right updaterate for that server.
  • LittleToeLittleToe Join Date: 2003-08-07 Member: 19163Members
    edited June 2004
    <!--QuoteBegin-CommunistWithAGun+Jun 16 2004, 05:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jun 16 2004, 05:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Even though that guy can't spell, he is right <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    sorry my english is no good...

    2 contrys, 4 different laguages and more schools than i can remember (also was deaf till i was nearly 6 years old) has realy taken is toll. it makes it very hard to say what i want to say <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    edit..

    dont get me wrong i can speak it and read it very well, i just have problems wrighting it
  • eVoxeVox Join Date: 2003-08-16 Member: 19840Members, Constellation
    dont worry about it littletoe, its quite good compared to some stuff ive seen...from native english speakers. =)




    the ex_interp value seems to get switched back to .1 for me after a while of playing (mapchange?) and i cant get it back. I do the alias ex_interp too


    ne help?
  • psikalpsikal Join Date: 2003-01-26 Member: 12756Members
    not that i want to use it, my aim is quite good enough with the locked terp (or whateva it is set to by NS) but i tested it out last night, i tried all different sorts of updaterates/cmdrate and interps but each one all the players were VERY jerky.

    is this happening to everyone else? change the interp and players go jerky.
  • Lt_HendricksonLt_Hendrickson Join Date: 2003-03-21 Member: 14761Members
    wow if this works I may very well become an ns god again.
  • phunktionphunktion Join Date: 2003-11-14 Member: 22883Members, NS1 Playtester, Reinforced - Shadow, WC 2013 - Silver
    when using lower interps you need to upping your ex_extrapmax setting to smooth out the movement. 1.2 is the default
  • DeagleDeagle Join Date: 2004-06-27 Member: 29562Members, NS2 Map Tester
    Long time reader not much of a poster but anyway im having the exact same problems as eVo.x. I have been at this for the past 3 hours... read every post on the forum but everything I do if I type ex_interp ingame it ALWAYS comes up with ex_interp 0.1
    Yes I have tried the shortcut with the values and userconfig and also just typing ex_interp 0 ; alias ex_interp into my console before I joined a server WITHOUT THE QUOTES dang anyone out there PLEASE HELP MY MASS confusion! Thanks
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    You have to put it into autoexec.cfg...

    ex_interp 0.05; alias ex_interp

    replace 0.05 with whatever you want the interp to be
  • DeagleDeagle Join Date: 2004-06-27 Member: 29562Members, NS2 Map Tester
    Yes yes but even when tinkering with extrapmax and all my rates its hard to get the jerkiness go away.... someone want to make a guide or summary etc?
  • gophergopher Join Date: 2003-08-01 Member: 18657Members, Constellation
    <!--QuoteBegin-Deagle+Jun 28 2004, 04:35 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Deagle @ Jun 28 2004, 04:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yes yes but even when tinkering with extrapmax and all my rates its hard to get the jerkiness go away.... someone want to make a guide or summary etc? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well ex_interp 0.05, cl_updaterate 80, and ex_extrapmax 2 (10 for example didn't make a difference) works quite fine for me. I believe the jerkiness is being caused by players with an updaterate of 10, which is the ideal value for an ex_interp of 0.1, but not for anything lower.
  • tjosantjosan Join Date: 2003-05-16 Member: 16374Members, Constellation
    There's just one hitch not to be forgotten. As stated in the document linked in the first post, most servers (including NS ones) have a sv_maxupdaterate value of 30. That means that even tho YOU as a client have your updaterate set to 80, it's actually 30, as that is the cap.

    So gopher for example, actually have cl_updaterate 30, ex_interp 0.05 and ex_extrapmax 2 on most servers, which seems to be working fine, but if he joins a server where sv_maxupdaterate is higher than 30, things might go poo.
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
  • God_KillerGod_Killer Join Date: 2004-02-16 Member: 26592Members
    Damn I'll try, many of my bites don't register!
    That could be my solution.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Lt. Hendrickson  Posted on Jun 23 2004, 11:19 PM
      wow if this works I may very well become an ns god again.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    You still play? Hey you blocked me from my "friends" list!
    He's dening a potent challenge, sad. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    QcBs, if there was a point to this revival, PM me. Until then, <span style='color:red'>***locked.***</span>
This discussion has been closed.