Making A Ready Room
Fieldweeble
Join Date: 2004-06-08 Member: 29181Members
<div class="IPBDescription">Can't seem to get it right...</div> I'm brand new to NS mapping, so I assume I've made a stupid mistake. Heres the problem:
I made a ready room, with 1 info_player_start in it, and two brushes tied to info_join_team entities with Team one assigned to one, and Team two assigned to the other. Both are textured in NULL. Also in the ready room, theres an info_gameplay, with Team one type as humans and Team two type as aliens.
Next, I made a little play room. It's got a team_hive and a team_command, with two info_team_start entities. The info_team_start's teams are Team one and Team two. I've got an info_mapinfo by the command chair, with the height set at 900. Both rooms have a light.
When I go to join a team the first time, it puts me as a spectator. When I f4 back to the ready room, and try to join marines, it drops me back in the ready room as a marine with no HUD or equipment. When I try to join the aliens, it drops me in the ready room as REALLY fast ready-room-guy, like twice skulk speed. What have I done wrong? Why am I not joining the teams? Is there something missing that I overlooked?
I made a ready room, with 1 info_player_start in it, and two brushes tied to info_join_team entities with Team one assigned to one, and Team two assigned to the other. Both are textured in NULL. Also in the ready room, theres an info_gameplay, with Team one type as humans and Team two type as aliens.
Next, I made a little play room. It's got a team_hive and a team_command, with two info_team_start entities. The info_team_start's teams are Team one and Team two. I've got an info_mapinfo by the command chair, with the height set at 900. Both rooms have a light.
When I go to join a team the first time, it puts me as a spectator. When I f4 back to the ready room, and try to join marines, it drops me back in the ready room as a marine with no HUD or equipment. When I try to join the aliens, it drops me in the ready room as REALLY fast ready-room-guy, like twice skulk speed. What have I done wrong? Why am I not joining the teams? Is there something missing that I overlooked?
Comments
Secondly: To get your readyroom working, ensure that you have all these things:
Your map must have 32 info_player_start, 48 info_team_start set to Team two, 16 info_team_start set to Team one, 1 info_gameplay, 1 info_mapinfo, 1 team_command, 3 team_hive
Your map will also need an ns_ prefix (this is assuming you're making a game for NS Classic mode)
If for Combat:
Same thing, except 16 info_team_starts for both teams, 1 team_hive with "Start built" flag checked, 1 team_command with "Start built" flag checked
It will also need a co_ prefix
why would you need 48 info_team_starts for team 2? the max should be 16. anyways just go to the link.
why would you need 48 info_team_starts for team 2? the max should be 16. anyways just go to the link. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Let's do some math here.
There are three hives in NS mode.
There are 16 spawnpoints for every hive.
16*3 = 48
edited: I realized I might come off as rude, so I edited a bit. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->