Dynamic Hive Relocation

kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
<div class="IPBDescription">pic from closed testing of b5</div> Someone thought we should open up the alien early-game, tactically. So:

<img src='http://www.sit.wisc.edu/~cdbeman/origin_bug.jpg' border='0' alt='user posted image' />

Comments

  • JesusCJesusC Join Date: 2003-03-28 Member: 14996Members
    Who knew Confederacy were Pistons fans.
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
  • S2R2S2R2 Join Date: 2003-09-25 Member: 21209Members
    <!--QuoteBegin-FireStorm+Jun 11 2004, 06:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FireStorm @ Jun 11 2004, 06:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> another bug? ^^ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I think it the 4-hive plug in.
    <a href='http://www.modns.org/forums/index.php?showtopic=114' target='_blank'>modNS.org Metamod 4-hive plugin</a>
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
  • tuemmykidstuemmykids Join Date: 2003-09-15 Member: 20884Members
    <!--QuoteBegin-MrMojo+Jun 11 2004, 06:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Jun 11 2004, 06:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> sv_cheats 1 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    give team_hive
    spawnhive
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    yeah in 1.0x there was this plugin with a hive in MS to stop hive-relocating and locking down the second hive. It made lockdown a bit harder by giving 3 locations to block instead of two.
  • HypergripHypergrip Suspect Germany Join Date: 2002-11-23 Member: 9689Members, NS1 Playtester, Contributor
    there have been way better fakes...
    You can start by editing the names on the scoreboard by ones of actual PTs and DEVs so it looks more like a real closed testing. Also testing servers don't run CD.
    Now go back and try again <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • phunktionphunktion Join Date: 2003-11-14 Member: 22883Members, NS1 Playtester, Reinforced - Shadow, WC 2013 - Silver
    we won that round bytheway <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • JesusCJesusC Join Date: 2003-03-28 Member: 14996Members
    Actually this is indeed some strange bug. It happened during a scrim between ^? and Co. Co's hive spawned in the middle of ^?'s marine start after both teams typed "ready". The aliens spawned in their normal location, but there was no hive with them. They noticed a big red dot was under attack in marine start and put two and two together. It didn't happen on a testing server, it happened on a scrim/match server running CD and the calns.cfg so sv_cheats was set to 0.

    Oddly enough the marines lost that scrim.
  • explodingheadboyexplodingheadboy Join Date: 2003-04-18 Member: 15636Members, Constellation
    OMG!

    DETROITS DOWN BY 4, F4! F4!! F4!!!
  • phunktionphunktion Join Date: 2003-11-14 Member: 22883Members, NS1 Playtester, Reinforced - Shadow, WC 2013 - Silver
    actually we all spawned in really random locations in the map..for instance i and someone else spawned in cargo bay.

    strange bug..how are there even spawnpoints in cargo?
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    God knows. I have never before or since heard of that bug occurring to anyone. I think it was a one of a kind server freakout.
  • JavertJavert Join Date: 2003-04-30 Member: 15954Members
    Freaky, but oddly cool. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    you can use the build_hive cheat to place hives anywhere, or the build_x commands to put buildings in the readyroom. The problem is that the moment that the building finishes the game crashes.
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