The growth of rts/fps games.
Turtle
Join Date: 2002-10-18 Member: 1540Members
Anyone else notice a lot of new games and mods have cropped up bearing the same gameplay concept as NS? The whole combination of RTS and FPS isn't a new thing, it really started with Uprising and Battlezone. I think it was Battlezone 2 that really pioneered using a traditional overhead commander's map to command an FPS battlefield. Even though BZ2 wasn't that successful, I still have many good memories of commanding teammates on the field (and listening to them whine after their ship was blown up after not heeding my warnings)
I've noticed a few mods already on the bandwagon, but this game really interests me:
Savage
<a href="http://www.s2games.com/" target="_blank">http://www.s2games.com/</a>
Same concept, just different setting. Looks interesting enough that I'd buy it.
Frankly I like the new RTS/FPS style, as it gives a great deal of depth to a previously chaotic "teamplay FPS" genre. Even a strategic teamplay only game like C&C: Renegade was devoid of real teamwork or strategy, which really brought down the game.
I've noticed a few mods already on the bandwagon, but this game really interests me:
Savage
<a href="http://www.s2games.com/" target="_blank">http://www.s2games.com/</a>
Same concept, just different setting. Looks interesting enough that I'd buy it.
Frankly I like the new RTS/FPS style, as it gives a great deal of depth to a previously chaotic "teamplay FPS" genre. Even a strategic teamplay only game like C&C: Renegade was devoid of real teamwork or strategy, which really brought down the game.
Comments
I always pictured a massivly multiplayer one first.(since you usually don't have just 20 units total in a game of SC <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> )
Looks like NS is going to do this just right and I hear its acctually better with a slightly lower playercount (around 16)
I've noticed a few mods already on the bandwagon, but this game really interests me:
Savage
<a href="http://www.s2games.com/" target="_blank">http://www.s2games.com/</a>
Same concept, just different setting. Looks interesting enough that I'd buy it.
Frankly I like the new RTS/FPS style, as it gives a great deal of depth to a previously chaotic "teamplay FPS" genre. Even a strategic teamplay only game like C&C: Renegade was devoid of real teamwork or strategy, which really brought down the game.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
yeah but in uprising you controlled ai... not real people <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Welcome everyone, to evolution.
I think Natural Selection is a great addition to the evolution ( o.O ) of 3D RTS.
However, I'd still give NS 10/10 in Originality. It's not just any 3D RTS.