Yet Another Scripting Debate...
Forlorn
Join Date: 2002-11-01 Member: 2634Banned
<div class="IPBDescription">But this one is a tid bit different!</div> Well, linked <a href='http://www.ampednews.com/?page=articles&id=1055&comments=1#comments' target='_blank'>here</a> we have as sophiscated oppinions of pro and con on scripts.
Which side do you agree with, and why?
Which side do you agree with, and why?
This discussion has been closed.
Comments
Please stop with the analogies they do no justice to the issue. I could just as easilly argue that scripts are perfectly unjust, athletes should not and are not allowed to use steroids. Neither analogy says anything at all about the actual issue.
(note, I don't actually want to make this argument, just show how analogies don't do justice and are irrelevant)
It's quite a trivial matter to say, have a built in equivalent of the triple jump script and lock down further scripting with the jump command without affecting other commands and scripts.
If we are to lump the mousewheel and 3-jump together into the same "scripting" category, what is your defense of the ability to use "scripts" to facilitate bunny hopping? You said <i>"It is my personal opinion that a script only becomes unfair if the script is no longer a preference."</i>, but this clearly is not just preference as it offers a noticable advantage by eliminating human error. It should also be obvious how one can form a reliance on this since it alters the timing of bunny hop jumps and excuses you from having to master it.
my hero <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
A cyclist is allowed to use many different types of bike and certain types are obviously faster and more efficient, he is quite welcome to use a BMX in a race but it would be inefficient and he'd probably lose. Instead he uses a bike that is designed to amplify all the skill and strength he has and make the most of it.
He isn't allowed to use steroids, he isn't allowed to stick an engine on his bike or be towed along behind a car... that would be breaking the rules, cheating, hacking.
Shooting faster than has been designed = cheating
Bunny hopping more efficiently = Not cheating.
The reason why people say scripts are bad is because they limit you, the cyclist on his ergonimically designed bike will win in a flat race but if he has to cross difficult terrain the BMXer will win easily. Design your bike all you want but you will get caught flat footed when you need to do something else and find you don't have the ability.
If there is going to be an analogy it should least be a vaguely appropriate one. Nicely worded debate on that link but it didn't add anything new to the topic of scripts tbh
However, Diskord's point about scripts "cheapening" the gameplay is important. Forlorn says about a scriptor performing better than non-scriptor, "that is not the scripts fault, it is that one player learned how to make his controls more streamlined over the other player" but this kind of control streamlining isn't always so innocent. +3jump is NOT innocent. It doesn't make the game more "streamlined" (euphemism alert!) or "customized", it makes the player <b>less fallable</b>. That's right, admit it, using mwheel is more difficult, clumsier, <b>not equally efficient,</b> and easier to screw up than +3jump. That's why people use +3jump. It's that simple. (see Zek's post above) Of course that's just one example of possible scripting; there are other, much worse exploit scripts.
So, scripting itself should stay; what needs to go is the exploits that scripts employ, or too much emphasis will be on scripting: who are the players who use scripts heavily?, ...who is a configpurist?, ...waaaah I'm better cause I don't script,... don't whine punk they're just customizing... blah blah blah endlessly on forever repeatedly again and again over and over.
At least pistol rof is better capped now thank <s>god</s> flayra.
Yet Another <span style='color:red'>***Lock.***</span>