New To Modelling
NoKudos
Join Date: 2003-12-21 Member: 24636Members
<div class="IPBDescription">YESSSSS</div> I did some spriting (actually just 1 sprite), and decided that I should start something a bit more advance such as modelling. So I downloaded Milkshape 3D, and I'm just curious if you would post models created from using Milkshape, just to see how powerful this program is.
Comments
Take a look <a href='http://www.unknownworlds.com/forums/index.php?showtopic=71875' target='_blank'>here</a>. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Or take a look at <a href='http://www.geocities.com/refleks180/index.htm' target='_blank'>Burncycle's page</a>. God I love the Modified Morita Sniper WIP <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
all mine are done in the loverly program as well.
here's my latest model, an m1 carbine
<img src='http://conflictasia.com/pic.jpg' border='0' alt='user posted image' />
Oh man, if you can make that an Onos replacement model... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Oh man, if you can make that an Onos replacement model... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
it's going to be. mario replacement pack
all mine are done in the loverly program as well.
here's my latest model, an m1 carbine
<img src='http://conflictasia.com/pic.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
What do you render using though? Brasil?
yes.
<offtopic> Why is u'r post count -3814 esuna </offtopic>
he made his 4000 post saying the word "post" 4000 times so the admins got mad and gave him a negative post count
yes milkshape is a good program but it lacks rendering all the renders you saw were done in other programs milkshape is also kinda slow compared to 3dsmax
all mine are done in the loverly program as well.
here's my latest model, an m1 carbine
<img src='http://conflictasia.com/pic.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
What do you render using though? Brasil? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yes
LOL! no one does that in ms3d, i know you can but that's the dumbest thing ever, you take a cube, or cylender, depending, and you extrude sides ;] lol painting the verteces lol i only done that once, on a delorean model, everything else you cube n extrude ;]
LOL! no one does that in ms3d, i know you can but that's the dumbest thing ever, you take a cube, or cylender, depending, and you extrude sides ;] lol painting the verteces lol i only done that once, on a delorean model, everything else you cube n extrude ;] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yup thats how the pro's do it in 3dsmax too but us noobs paint em <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
LOL! no one does that in ms3d, i know you can but that's the dumbest thing ever, you take a cube, or cylender, depending, and you extrude sides ;] lol painting the verteces lol i only done that once, on a delorean model, everything else you cube n extrude ;] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yea i only use that on fixing face errors or making holes :o
LOL! no one does that in ms3d, i know you can but that's the dumbest thing ever, you take a cube, or cylender, depending, and you extrude sides ;] lol painting the verteces lol i only done that once, on a delorean model, everything else you cube n extrude ;] <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
yea i only use that on fixing face errors or making holes :o <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
myself included, sometimes you need to create faces, or vertices but never a full mesh that way
if you wanna do some more high poly models i suggest you learn 3dsm, something i should do as well <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
He was made with max: <img src='http://home.earthlink.net/~ilink109/bolt_1024_hand.jpg' border='0' alt='user posted image' />
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Milkshape has held me up through about 22 gun models and one car. It's an okay program.
yes, I am unsurpassably anal about generalizations.
Granted...but I'm just curious. What does Bolt (that's "his" name, right?) weigh in at?
Granted...but I'm just curious. What does Bolt (that's "his" name, right?) weigh in at? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
actually, bolt was made for a player model compo for unreal 2003
<img src='http://users.pandora.be/dark-soul/challenger2_futu_front_.jpg' border='0' alt='user posted image' />
7823 polies
[image removed]
7823 polies <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
holy.... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
<span style='color:red'><3</span> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->