War Craft 3
<div class="IPBDescription">Looking for some info</div> So yah, one of my housemates just bought a WC3 pack (wc3 and TFT) and just started playing online.
I also ... borow it... yah....
so, a few things:
1) Are there any good sites of replays? (I honestly suck at the game, and just sorta like watching other people play <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
2) Is there a good site(s) for custom maps and such?
3) This one is more on a game my house mate jsut played.
His opponent insisted on building 4+ anchients of war, no hunters hall or anything else. All he built was a demon hunter, archers, and whisps.
He lost horribly. What I was wondering is if this is a (bad) varient on an actual strat?
it seamed like he was trying to zerg rush... (first person to say kekeke or ^___^ gets stabed, in the face, with a rusty spoon).
But zerg rush with archers is stupid....
well, thanks for any help <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I also ... borow it... yah....
so, a few things:
1) Are there any good sites of replays? (I honestly suck at the game, and just sorta like watching other people play <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
2) Is there a good site(s) for custom maps and such?
3) This one is more on a game my house mate jsut played.
His opponent insisted on building 4+ anchients of war, no hunters hall or anything else. All he built was a demon hunter, archers, and whisps.
He lost horribly. What I was wondering is if this is a (bad) varient on an actual strat?
it seamed like he was trying to zerg rush... (first person to say kekeke or ^___^ gets stabed, in the face, with a rusty spoon).
But zerg rush with archers is stupid....
well, thanks for any help <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Comments
I reccommend doing lots of scrimmage, and then challenge friends.
I also ... borow it... yah....
so, a few things:
1) Are there any good sites of replays? (I honestly suck at the game, and just sorta like watching other people play <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
2) Is there a good site(s) for custom maps and such?
3) This one is more on a game my house mate jsut played.
His opponent insisted on building 4+ anchients of war, no hunters hall or anything else. All he built was a demon hunter, archers, and whisps.
He lost horribly. What I was wondering is if this is a (bad) varient on an actual strat?
it seamed like he was trying to zerg rush... (first person to say kekeke or ^___^ gets stabed, in the face, with a rusty spoon).
But zerg rush with archers is stupid....
well, thanks for any help <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Upgrades are key in WC3: TFT but not a requirement like in RoC.
Here is a simple noob strat for you to play around with as undead
Right off the bat send 2 acolytes to the gold mine. Send your ghoul to collect lumber. Your third acolyte should go construct 2 crypts, then a ziggaurat. Send him to your goldmine till you get 75 gold, train another acolyte, then train a fifth immediately. After you have 5 acolytes in your haunted gold mine Send one to contruct an Alter of darkness, and have your crypts make 2 ghouls. Send them to the lumber. Construct a graveyard, then train a Death Knight. When he is done give him unholy aura, and begin training crypt fiends and go creep. The strat is based on spamming crypt fiends (build a million of 1 type of unit strats usually don't work in the frozen throne and this is a rare exception) Its a fun simple strat to get you started. Remember, creeping is KEY to success. The hero is the backbone of your army.
Thanks for the stuff (I had no intent on playing on BNet, and the other 2 in the house were impressed with his daring/lack of brains to go on there).
Any one know a site for replays? (I just sorta like watching them, I guess I am wierd like that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
Thanks for the stuff (I had no intent on playing on BNet, and the other 2 in the house were impressed with his daring/lack of brains to go on there).
Any one know a site for replays? (I just sorta like watching them, I guess I am wierd like that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I believe <a href='http://www.planetwarcraft.com/' target='_blank'>Planet Warcraft</a> has replays. Say so if not- I'll edit.
I reccommend doing lots of scrimmage, and then challenge friends. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Shows how much you know. WC3 and its expansion have some damn fine custom maps. It all depends on what you like.
To the fast building: Ever thought you were on a custom map with accelerated build speeds/reduced costs/etc.? Don't be so quick to accuse. The worst I've seen on Battle.net are people that leave during the launch countdown, and disconnecters. WC3 is the only game that continually pulls me back to play, a title previously held by Half-Life.
Shameless Plug: If you have The Frozen Throne, download and play The Ring Wars custom map. Based on the War of the Ring, nuff said.
I reccommend doing lots of scrimmage, and then challenge friends. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Shows how much you know. WC3 and its expansion have some damn fine custom maps. It all depends on what you like.
To the fast building: Ever thought you were on a custom map with accelerated build speeds/reduced costs/etc.? Don't be so quick to accuse. The worst I've seen on Battle.net are people that leave during the launch countdown, and disconnecters. WC3 is the only game that continually pulls me back to play, a title previously held by Half-Life.
Shameless Plug: If you have The Frozen Throne, download and play The Ring Wars custom map. Based on the War of the Ring, nuff said. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Shows what I know? I'm talking REGULAR custom maps, not the "OH LOOK AT THIS SPECIAL GAMETYPE I MADE HAHA LOLZ ITS A RPG, DIABLO GOT NUTIN ON DIS HAHAHAHA!" or the standard "Build a bajillion of these units, try and make sure these other units won't make it through, repeat, repeat, repeat". During my long time of playing and praying the community would change, I gave up hope, saying "Why is the RTS dying...?"
Most of the time you should be able to get some replays from players like [4K]Grubby. or some others.
BTW, RoC is teh outdated.
PS Quaunaut, Planet Warcraft is dead. I don't know why it's still up. Heck, the pictures of the Shadow Hunter are from the beta -_____-
2bad I lend my Warcraft 3 & TFT cd's to a friend of mine.. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
*makes a phonecall*
As for the custom map thing, there are plenty of serious custom maps, but there are many many non serious ones. And many of those non-serious ones are REALLY bloody addictive and extremely fun. Spellcraft anyone? I went a whole month just playing WC3:TFT for that map, on the occaisions I got a chance to play it at all. Sure there are some stupid ones, but they are completely out populated by the good ones I assure you.
There are some good things about WC3, but the focus on heroes is not one of them. That said there are some things that are good for strategy, sush as the flying/ground differences and the variety of spells and abilitys.
And cost 3 times as much? Sweet jesus, if you have the same number of archers as an Orc player has grunts, you've been doing something horribly wrong. You should never let him <i>get</i> that many grunts.
WC3 is all about putting pressure on your opponent, and fast. I don't care if you don't like to rush, because if you're playing arranged games and aren't on the offensive as soon as you possibly can be, you're going to lose. Get creeping with your hero as soon as he's done, and rally units to him. Then when he's up a few levels and you have a decent sized force, check out your enemy, see if you can kill something that's building, or take out some workers, et cetera.
I prefer battles with more units that die faster, and it would be good if the large battles in WC3 was not so uber chaotic.
Hero harassment can be fun - a KotG can kill a peon with one use of Entangling Roots, and doing so usually makes the enemy stop what they're doing and try to kill the hero. It's a great way to throw them off their game.
So true.
Some newer RTS games I do like:
C&C: Generals (Although that you cannot disable Super Weapons sucks)
Spellforce (Multiplayer sucks big time though, but the sp campign is about 100 hours)
Dunno if you realize this, but this gives regular folks like you and I a chance against insanely quick opponents. Back in the days of starcraft, people who could micromanage the battles, those few elite people who could literally issue orders to each unit <b>on an individual basis</b> within a huge group, in the space of only a few milliseconds was always the guy who won the battle. I had a friend who had the courtesy of playing South Korea's #1 starcraft player on several occaisions, and while watching, he realized that this guy controlled each unit like it had a mind of its own, and was able to ensure 100% efficiency on an INDIVIDUAL BASIS.
To be honest, your average player simply cannot do this. It is impossible for most people, and thus it is a level of enjoyment from the game which we will never be able to experience.
So by increasing the hitpoints of all the units, battles are effectively <i>slowed down</i> so that we CAN micromanage the battles and get a lot more efficiency out of each unit and have time to efficiently use spells.
I would like to see something in an RTS that allows you to set up custom AI routines for units, removing most micromanaging.
Edit: Oh and thats why I got bored of Starcraft, and like spellforce (minimum micromanagement). There aint much micromanagement in C&C: Generals either, with the exception of ordering certain types of units to target certain types of units but thats where squads come in, but the average joe dosent relize this I guess.
Since I have nothing to do this summer I have started making a (amaterish) mod for WCIII, we will see how it turns out.
Bingo.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Back in the days of starcraft, people who could micromanage the battles, those few elite people who could literally issue orders to each unit on an individual basis within a huge group, in the space of only a few milliseconds was always the guy who won the battle. I had a friend who had the courtesy of playing South Korea's #1 starcraft player on several occaisions, and while watching, he realized that this guy controlled each unit like it had a mind of its own, and was able to ensure 100% efficiency on an INDIVIDUAL BASIS.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
^ Exactly what I was saying. ^ Starcraft didn't force you to micromanage battles, but if you want to be any good at all at it, your going to have to do so.