[mreq] Water Container World Model
Mendasp
I touch maps in inappropriate placesValencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
I don't post much around this forums, since I'm mapper, heh.
Well, I released some time ago co_sava (you can see pics of it <a href='http://mendasp.thezazi.net/co_sava.php' target='_blank'>here</a> and download it <a href='http://mendasp.thezazi.net/maps.php' target='_blank'>here</a>), and for the update, I was adding a room full of water containers, control panels, particle systems... etc. I made the container out of brushes and it looks horrid (and very blocky).
It would be cool if someone around here would make it, the container should be empty, so I can put whatever I want inside of it with the mapping editor.
I attached a pic of what I did, so the model should basically be the same, except rounder, and the PC limit is 2100 on the mapping guidelines, I'm going to put some of these, so keep the PC low, please (maybe 350/525?). The yellow things are the rails, the tracks will be made as actual map geometry (just in case you were wondering why I added those yellow things, heh). It could be a little rounder... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Of course, the glass needs to be transparent <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Of course, you'll appear on the map credits, and in the RR credits scroll texture.
Thanks in advance <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Edit: Damn, wrong forum D:
Well, I released some time ago co_sava (you can see pics of it <a href='http://mendasp.thezazi.net/co_sava.php' target='_blank'>here</a> and download it <a href='http://mendasp.thezazi.net/maps.php' target='_blank'>here</a>), and for the update, I was adding a room full of water containers, control panels, particle systems... etc. I made the container out of brushes and it looks horrid (and very blocky).
It would be cool if someone around here would make it, the container should be empty, so I can put whatever I want inside of it with the mapping editor.
I attached a pic of what I did, so the model should basically be the same, except rounder, and the PC limit is 2100 on the mapping guidelines, I'm going to put some of these, so keep the PC low, please (maybe 350/525?). The yellow things are the rails, the tracks will be made as actual map geometry (just in case you were wondering why I added those yellow things, heh). It could be a little rounder... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Of course, the glass needs to be transparent <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Of course, you'll appear on the map credits, and in the RR credits scroll texture.
Thanks in advance <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Edit: Damn, wrong forum D:
Comments
edit: spelling
edit: i suck at skinning so i used ns.wad textures
<span style='color:red'><b><3</b></span>