Team Kill Entity
LittleToe
Join Date: 2003-08-07 Member: 19163Members
<div class="IPBDescription">need one</div> i was looking in fgd file (hope thats right) and it dose not have one.
one would be good for Co maps (for a "spawn room" to prevent camping)
cannt think of any use for Ns maps, though im sure someone will think of something
one would be good for Co maps (for a "spawn room" to prevent camping)
cannt think of any use for Ns maps, though im sure someone will think of something
Comments
You might change the effect by stacking a ton of DCs assigned to each team directly under their spawn area to make it not very profitable to spawncamp.
You'll need a game_team_master to specify the team, a trigger_multiple for the zone, and a game_player_hurt to dish out the damage.
Basically the trigger_multiple triggers the game_player_hurt, and the game_player_hurt uses the game_team_master as a master in order to determine which team the player is on.