<!--QuoteBegin-Pithlit+Sep 23 2004, 04:56 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pithlit @ Sep 23 2004, 04:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sorry, but the map is in progess since around half a year now, and i wont retexture all of it, sorry. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> No, I know, your map doesn't look too bad but FFR (for future reference) to all mappers, yellgrey is ugly and if nothing else way too overused.
it sounds a bit weird mebe try Cool water distribution, Water distribution or Coolent distribution??
also the floor in the last shot look a bit weird with the ramped parts (i think they ramps) the angle of them look a bit extreme <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Water Distribution Coolants or Coolwater Distribution maybe?
WARNING: SPELLBOT HAS DETECTED AN ERROR!!!!! It's "phoenix", not "phenix". Just thought I'd let you know <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> [/nitpicking]
[ontopic] The map looks very nice. Very big, but very nice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
I think Phenix is intentional. He talked about it before I believe..
What about: wat cooler distributioning? (has a hip-hop feel) watering cool distribution? Distributing Cooler Wation? Dis Cool Water tributing (again, that hip-hop feel)
Looks good! My kind of map..lots of weld points, i like weld points <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
you definetely improving pithlit. how about r_speeds check NOW <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Well, 4 new rooms complete, im now ouside the second hive. Heres some screens of the rooms. An overview and a minmap update will follow if the whole map is compiled. So here we go ^^
Room number 1, next to Generator hive, when you go towards the middle hive and down the lift, Nanogrid Controls <img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/Nanogrid%20Control%201.JPG' border='0' alt='user posted image' /> <img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/Gridcontrols2.JPG' border='0' alt='user posted image' /> <img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/Gridcontrols3.JPG' border='0' alt='user posted image' />
advancing to the middle hive you get to the central hub:
The elevator to the cargo area has crashed, but there are still the emergency ladders (on the left) <img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/crashed%20elevator.JPG' border='0' alt='user posted image' />
Minmap and overview will have to wait. hammer just decided to kill the map source <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo--> and i may now rebuild it from my backups
gg hammer, but you wont stop me ^^
I guess in 5-6h it should be rebuild
i?ll post the overvies tommorrow then. seems like a long night <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
but before that i should better collect all the shards from the glass, eh?
Ok, guys i got a serious problem guys. I manged to fix and rebuild the map, but i ran head first into an alloc block full error. Well, the map is to large, already and im only 75% done.
The areas that will be scrapped will probably the tram station and Data core alpha and beta, so say byebye to these rooms <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
I?m going to recinfigure the map, but i will keep the original files and rooms aswell, maybe for ns source, eh ? ^^
i?ll keep you updated how it goes and i will post a new minimap when the rebuild is complete
Comments
No, I know, your map doesn't look too bad but FFR (for future reference) to all mappers, yellgrey is ugly and if nothing else way too overused.
~ DarkATi
New overview and current minimap for you ^^
<img src='http://home.arcor.de/kingurmel/Maps/Screens/overview.JPG' border='0' alt='user posted image' />
<img src='http://home.arcor.de/kingurmel/Maps/Screens/Minimap.JPG' border='0' alt='user posted image' />
Wee, first hive is finished <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
it sounds a bit weird mebe try Cool water distribution, Water distribution or Coolent distribution??
also the floor in the last shot look a bit weird with the ramped parts (i think they ramps) the angle of them look a bit extreme <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Water Distribution Coolants or Coolwater Distribution maybe?
It sounds neat and that was what i meant.
It's "phoenix", not "phenix". Just thought I'd let you know <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> [/nitpicking]
[ontopic] The map looks very nice. Very big, but very nice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
What about:
wat cooler distributioning? (has a hip-hop feel)
watering cool distribution?
Distributing Cooler Wation?
Dis Cool Water tributing (again, that hip-hop feel)
<!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html//emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif' /><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html//emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif' /><!--endemo-->
~ DarkATi <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Obviously they like it. So too bad for you.
Heres some screens of the rooms.
An overview and a minmap update will follow if the whole map is compiled.
So here we go ^^
Room number 1, next to Generator hive, when you go towards the middle hive and down the lift,
Nanogrid Controls
<img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/Nanogrid%20Control%201.JPG' border='0' alt='user posted image' />
<img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/Gridcontrols2.JPG' border='0' alt='user posted image' />
<img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/Gridcontrols3.JPG' border='0' alt='user posted image' />
advancing to the middle hive you get to the central hub:
<img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/central%20hub%20access.JPG' border='0' alt='user posted image' />
<img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/central%20hub.JPG' border='0' alt='user posted image' />
Then there is a room with an rt, nameless, yet (i take suggestions ^^)
This one connects to the command area (middle hive) and the cargo area
<img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/unamed%20rt.JPG' border='0' alt='user posted image' />
The elevator to the cargo area has crashed, but there are still the emergency ladders (on the left)
<img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/crashed%20elevator.JPG' border='0' alt='user posted image' />
On the other side begins the command area:
<img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/command%20access.JPG' border='0' alt='user posted image' />
(r_speeds 634)
The room you get in and next to the hive (command Center) is the Oberservatory
<img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/Observatory%201.JPG' border='0' alt='user posted image' />
<img src='http://home.arcor.de/kingurmel/Pithlit/new%20phenix%20screens/Observatory%202.JPG' border='0' alt='user posted image' />
Skytexture not final, currently generic space)
The Overview and minimap should be up in, lets say 20 minutes
hammer just decided to kill the map source <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo--> and i may now rebuild it from my backups
gg hammer, but you wont stop me ^^
I guess in 5-6h it should be rebuild
i?ll post the overvies tommorrow then.
seems like a long night <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
but before that i should better collect all the shards from the glass, eh?
I manged to fix and rebuild the map, but i ran head first into an alloc block full error.
Well, the map is to large, already and im only 75% done.
The areas that will be scrapped will probably the tram station and Data core alpha and beta, so say byebye to these rooms <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
I?m going to recinfigure the map, but i will keep the original files and rooms aswell, maybe for ns source, eh ? ^^
i?ll keep you updated how it goes and i will post a new minimap when the rebuild is complete
deleting rooms isnt necessary, just rescale some of your textures should help here I guess.
Edit: and im at 99.4 % planes before optimization, and 0.6% probably won´t make another 25% map, eh?