Trigger_random problem
mr_Nebel
Join Date: 2002-01-24 Member: 36Members
<div class="IPBDescription">It fires once then never again</div>The problem i'm having is that my trigger_random fires the target once then never fires again, i'm assuming here that the entity was designed to allow a certain effect to be played randomly throughout the course of the game.
Heres the entity values:
"classname" "trigger_random"
"spawnflags" "1"
"maxfiretime" "1"
"wait" "3"
"lightningmulti" "0"
"origin" "2240 384 512"
am i missing something important?
Heres the entity values:
"classname" "trigger_random"
"spawnflags" "1"
"maxfiretime" "1"
"wait" "3"
"lightningmulti" "0"
"origin" "2240 384 512"
am i missing something important?
Comments
AS SOON as I hit the send button I worked it out, give it a name and trigger it at the end of the multi_manager <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
*mr Nebel pats himself on the head and give himself a beer
The thunder sound needs to imflict the fear of god into you to get the effect I want <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
BTW anyone know a good heavy rain SFX I could use?
Yama: I'll try that but I got it working another way aswell